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molen871

Change light effect of explosions at high altitudes

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Hi all

I'm making a night paradrop mission which includes a flak script that creates "Sh_120_HE" shells around a plane (for a movie). :yay:.

The script works fine but, it seems that above 250 feet, the light effect is gone and there is only smoke when the grenade explodes. This effect also occurs when the plane is damaged and on fire. The flames are only showing up untill the plane is below 250 feet.

The planes must fly at a high altitude, so I need to fix this.

Is there a way to solve this problem and adjust "this light effect altitude" limit? :bounce3:

Thanks :)

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