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code34

CO40 - War in Takistan: Operation Iron rains (WIT)

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Are there any plans for a 2nd version without ACE-requirement?

Both version are included in the file ! :)

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code34, love your map.... but bit worried with the autoload feature.. i mean its great great super mission. But could get some very unexpected things..

also like I want to use it for our Swedish addons, playing on takistan with our modern military is awesome.. but with the autoload there will also be weapons that shouldn't be "allowed". So i think one parameter could be "Autoload, enable, disable".. like the private/public game :)

anyway, great mission, and I can see this will soon be running on many many servers :)

It's possible to overwrite this feature but you will have to edit directly the initconfig of the mission with the classnames that you want to use, or not use.

I have to see if i can do something more with an option at start. :D

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Just upload a fix for autoload system :D

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Ill upload the newer version to the server tonight, but i didnt see a fix yet for the invincible soldier....

We tried to recreate it but couldnt figure out how it kept happening...

I was and engineer, another guy was medic with just 2 of us on the server. We got our asses handed 2 us on the 2nd mission and he was reviving himself to save us time, eventually we both became un-killable as in when we were shot it didnt hurt at all.

The only addons I am using are stmovement and acex_sm

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is there an updated version?

Fairly sure i seen 1.01 during the week :confused:

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Sleep;1843547']Ill upload the newer version to the server tonight' date=' but i didnt see a fix yet for the invincible soldier....

We tried to recreate it but couldnt figure out how it kept happening...

I was and engineer, another guy was medic with just 2 of us on the server. We got our asses handed 2 us on the 2nd mission and he was reviving himself to save us time, eventually we both became un-killable as in when we were shot it didnt hurt at all.

The only addons I am using are stmovement and acex_sm[/quote']

is it on local server or dedicated server ?

---------- Post added at 06:50 PM ---------- Previous post was at 06:50 PM ----------

is there an updated version?

Fairly sure i seen 1.01 during the week :confused:

sure, we are at 1.02 :D

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]

sure, we are at 1.02 :D

Where is the link :confused:

nevermind :D

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Sleep;1843547']Ill upload the newer version to the server tonight' date=' but i didnt see a fix yet for the invincible soldier....

We tried to recreate it but couldnt figure out how it kept happening...

I was and engineer, another guy was medic with just 2 of us on the server. We got our asses handed 2 us on the 2nd mission and he was reviving himself to save us time, eventually we both became un-killable as in when we were shot it didnt hurt at all.

The only addons I am using are stmovement and acex_sm[/quote']

ok found the bug, it will be corrected in the next version

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ok found the bug, it will be corrected in the next version

dedicated btw

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for my personnal interest, what is the best level you reach ?

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for my personnal interest, what is the best level you reach ?

Best level is 1- Elite, we've reached it 2 or 3 times. It stops the mission, you win ^^ The worst level stops the mission too, but then you loose !

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for my personnal interest, what is the best level you reach ?

3 but bedtime came :D

I really like this part of the mission and think it could be altered to suit a ladder of sorts. But you would need to have more levels and punish and reward for every plus and minus.

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3 but bedtime came :D

I really like this part of the mission and think it could be altered to suit a ladder of sorts. But you would need to have more levels and punish and reward for every plus and minus.

I m not sure to well understand what you are waiting for :D

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ASSHOLE team!!

first we let a drunk pubby fly us to the AO, shot down with 12 guys. Then we let the 1sgt fly, shot down with 12 guys. Then we let the 1LT fly, shot down again but we landed safely.

we never really recovered from those first 2:j:

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Sleep;1846206']ASSHOLE team!!

shot down ... shot down .. shot down

You should either :

-change your pilot

-reconsider your landing zones

Or both!!!

:p

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First of all, nice mission, thx! had some thrilling hours on our server!

There are still some things, I/We don't understand;

- There are everywhere empty enemy camps?

- Can't change the music with the 2 key, need to press the ^ key, kinda problem, if you're the squadleader (music disabled atm).

- Points to transfer(t) to other players (?) For what?

- There are some sounds, where we don't know what they should mean.

- IEDs; Option to disarm is very, very short, got blown up, before i even could select disarm in the action menu. Last time an IED spawned right next to the missiongoal :butbut:

- Maybe adding the liftoption of R3F for light vecs? (hmmv i.e) and removing logistics option of some objects (ammobox at base). Could be a problem on public server...

EDIT:

- Forgot something to mention; BAF weapons are missing in the ACE version. Dunno about PMC.

- Which slot is the engineer slot? The briefing says that engineers can repair ;)

I guess that's it. Looking forward to your next update :yay:

I'm kinda addicted of your mission somehow :icon_dj:

Keep up the good work

Edited by Noricum

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Hi,

My answers below:

- There are everywhere empty enemy camps?

That's right. Sometimes empty, sometimes not

- Can't change the music with the 2 key, need to press the ^ key, kinda problem, if you're the squadleader (music disabled atm).

Corrected in 1.04

- Points to transfer(t) to other players (?) For what?

You have to give points to other players to evaluate theirs contributions to the success of the mission.

- There are some sounds, where we don't know what they should mean.

Don't know other sound than : ied, alarm(when you are detected), and bombing

- IEDs; Option to disarm is very, very short, got blown up, before i even could select disarm in the action menu. Last time an IED spawned right next to the missiongoal

Only engineer can go near ieds, ied exploses when it"s other players

- Maybe adding the liftoption of R3F for light vecs? (hmmv i.e) and removing logistics option of some objects (ammobox at base). Could be a problem on public server...

EDIT:

corrected 1.04 only chinook can. You can gain chinook through a mission

- Forgot something to mention; BAF weapons are missing in the ACE version. Dunno about PMC.

Ace version uses the ace functions. Vanilla uses a modified version of the ace.

- Which slot is the engineer slot? The briefing says that engineers can repair

corrected in 1.04

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Thx a lot for your reply!

One last question; can we have a date or just a hint, when 1.04 will be released? :shrug:

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It will be avalaible in few minuts/hours on armaholic ;)

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It will be avalaible in few minuts/hours on armaholic ;)

Confirmed, has stolen some of my lifetime :P

Nice one

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We (=[A*C]= team) played it since the release of AO. :D

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Now you're addicted dudes:

-try a good'ol Domi or any other coop mission.

-see how the AI is dumb.

-Profit ^^

NicO

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is there any other features /bugs requets for next release ?

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