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Dwarden

ARMA 2: Private Military Company 1.00 released

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Look, everyone is entitled to their opinion but, c'mon, mate - if you're going to start swearing, at least have the courtesy to censor yourself. :mad:

Children are reading this forum and they don't need to hear about Q****s G****t this and D****n R****g that!

Children grow up too fast these days anyway..

RiE

LOL :D

To clarify (sarcasm noted) I meant in terms of the PMC "private" angle content based IE its smells like it and that didn't get me worked up, not as in "its like that and that was crap" pure slur. I will get it, just not in a massive rush to compared to BAF of which I was a pre-order freak :)

We will certainly be looking further at why some of our users are flagging up this problem.
Zippers review mentioned about init of missions at the time of video run maybe causing the stutter, is it 100 percent spending resources on video and then pre load post video, or pre video, then run? Or is it actually trying to do both? Whats the codec and compression and format? Edited by mrcash2009

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Is anyone else experiencing really poor performance in mission 1 (Inception) and and mission 4 (Confirmation) - my frame rate drops like a stone. I'm a bit surprised as my system is fairly decent - i7 @ 4ghz, 6gb ram and ati 5870. In the first mission I was getting a strange stutter that occured at regular intervals - I figured it must must be a script hammering my cpu as one of my cores was at 100% for the whole mission.

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Is it just me. Or does Proving Grounds just seem to scream the STALKER series?

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I took a while for this mission and I finished it under 9 minutes. It's a nice touch not to have to fire shots but it was way too short IMO.

I really liked the change of pace - I spent 10 minutes on the roof scouting waiting for an attack, before figuring out what I was supposed to do :rolleyes:

Just gave me more immersion thinking "I guess this is what providing security must be like"

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Am i the only one who thinks this DLC was worth it to see and hear the difference between what Tanny was saying and what was in the subtitles? :)

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They can't be unpacked, but they can still be refereneced right?

I've never been able to do it. If you have the know how, then please share :) Some missions have voices and sounds I want to use without copying them, in order to keep the mission file size low. But for this one, it's only a SP mission where I couldn't care less about the size.

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Like to use the new GPS you'd use:

["[color="Red"]ca\missions_pmc\data\ui_gps_ca.paa[/color]",-0.05,0.16] call bis_fnc_customGPS;

or to use a loading screen from the main campaign you'd use:

#define LOADSCREEN "[color="Red"]\CA\Missions_e\campaign\missions\CE6_EyeOfTheHurricane.Zargabad\img\loading07_co.paa[/color]"

So we'll have to find some way of getting the paths right, but you can reference main game files without having them in the mission file itself.

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Is it just me. Or does Proving Grounds just seem to scream the STALKER series?

Had the same thought.

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Is it just me. Or does Proving Grounds just seem to scream the STALKER series?

I thought the same, if it were bigger, would be an epic map

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Is it just me. Or does Proving Grounds just seem to scream the STALKER series?
Had the same thought.
First thought was, wow this looks like S.T.A.L.K.E.R. :)

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I completely understand your concern; indeed, we did not design the campaign to be played without videos. We're sorry that you are experiencing playback issues - it appears to be dependent upon a number of factors at the user end, with different users encountering vastly different quality of experiences. This is not acceptable as far as I'm concerned, but, you've got to love the PC. ;)

I know you'er an experienced user, so forgive me if I sound patronising by suggesting that the best advice at the moment is to de-fragment your HDD, to ensure data access is as efficient as possible for the playback. It's likely that dumping a DLC on top of Arma 2 can really push HDD I/O operations. It's possible that the videos themselves (which are .OGV format) can be played back in a standalone media player.

We will certainly be looking further at why some of our users are flagging up this problem.

Best,

RiE

Thank you for the tip, but unfortunately it doest help. I used contig on my windows and arma directories and the files were fragmented a bit (most important the video_pmc.pbo had 4 fragments). Although they were defragmented, the video still does not play smoothly. Since people with a SSD also report this issue, I have a feeling that file I/O isnt the problem, but that the CPU is overloaded with the game being loaded in the backround.

Note that the first five seconds of the first video in the campaign play smooth (until the ION logo shows up in the sound wave and there is a big explosion sound) and then the rest of the video shows only ten frames or something, with 2 seconds pause between them, and sound breaking up.

To find out if its a codec problem, I can recommend SHERLOCK a codec detective: http://www.updatexp.com/sherlock-codec-detective.html

My output:

Codec Reporting Utility Output Text

-----------------------------------

Date and Time: 03-Dec-2010 10:43:12

System Information

------------------

Operating System = Unknown Professional (6.01.7600)

CPU Descriptor = Intel® Core2 CPU 4300 @ 1.80GHz

CPU Clock Speed = 2255 Mhz.

Total Memory = 4094 Mb.

DirectX Version = 10.0

WMI Version = 7600.16385

ACM Version = 5.00.0

Video Codecs

------------

AVI Decompressor

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

AVI Draw

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

Cinepak Codec by Radius

FileVersion = 1.10.0.11

CompanyName = Radius Inc.

FileDescription = Cinepak® Codec

InternalName = iccvid

LegalCopyright = Copyright © 1992-1995 Radius Inc., All Rights Reserved

OriginalFileName = iccvid.drv.mui

ProductName = Cinepak for Windows 32

ProductVersion = 1.10.0.0

Decrypt/Tag

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = XDSCodec & Encypter/Decrypter Tagger Filters.

InternalName = EncDec.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = EncDec.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

DirectVobSub (auto-loading version)

FileVersion = 2, 39, 5, 3

CompanyName = Gabest

FileDescription = VobSub & TextSub filter for DirectShow/VirtualDub/Avisynth

InternalName = VSFilter

LegalCopyright = Copyright © 2001-2009 Gabest et. al.

OriginalFileName = VSFilter.DLL

ProductName = VSFilter

ProductVersion = 2, 39, 5, 3

DV Splitter

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Qdv.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Qdv.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

DV Video Decoder

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Qdv.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Qdv.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

DV Video Encoder

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Qdv.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Qdv.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

ffdshow DXVA Video Decoder

FileVersion = 1.1.3509.0

CompanyName =

FileDescription = DirectShow and VFW video and audio decoding/encoding/processing filter

InternalName = ffdshow

LegalCopyright = Copyright © 2002-2010

OriginalFileName = ffdshow.ax

ProductName = ffdshow

ProductVersion = 1.1.3509.0

ffdshow Video Decoder

FileVersion = 1.1.3509.0

CompanyName =

FileDescription = DirectShow and VFW video and audio decoding/encoding/processing filter

InternalName = ffdshow

LegalCopyright = Copyright © 2002-2010

OriginalFileName = ffdshow.ax

ProductName = ffdshow

ProductVersion = 1.1.3509.0

ffdshow video encoder

FileVersion = 1.1.3509.0

CompanyName =

FileDescription = DirectShow and VFW video and audio decoding/encoding/processing filter

InternalName = ffdshow

LegalCopyright = Copyright © 2002-2010

OriginalFileName = ffdshow.ax

ProductName = ffdshow

ProductVersion = 1.1.3509.0

Fraps Video Decompressor

FileVersion = 3, 2, 3, 11797

CompanyName = Beepa P/L

FileDescription = Fraps

InternalName = Fraps

LegalCopyright = Copyright © Beepa P/L 2010

OriginalFileName =

ProductName = FRAPS

ProductVersion = 3, 2, 3, 11797

Hauppauge WinTV 885 Video Capture

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = WDM Streaming ActiveMovie Proxy

InternalName = ksproxy.ax

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = ksproxy.ax.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Helix YV12 YUV Codec

FileVersion = R1.02

CompanyName = www.helixcommunity.org

FileDescription = Helix YV12 YUV Codec

InternalName =

LegalCopyright = www.helixcommunity.org

OriginalFileName = YV12VFW.DLL

ProductName = Helix YV12 YUV Codec

ProductVersion = Helix YV12 YUV Codec

Intel IYUV codec

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Intel Indeo® Video YUV Codec

InternalName = iyuv_32.dll

LegalCopyright = Copyright Intel Corporation 1992-1997

OriginalFileName = iyuv_32.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Intel IYUV codec

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Intel Indeo® Video YUV Codec

InternalName = iyuv_32.dll

LegalCopyright = Copyright Intel Corporation 1992-1997

OriginalFileName = iyuv_32.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

LogMeIn Video Decoder

FileVersion = 4.1.1310

CompanyName = LogMeIn, Inc.

FileDescription = LogMeIn Video Codec

InternalName = racodec

LegalCopyright = Copyright © 2003-2010 LogMeIn, Inc. Patented and patents pending.

OriginalFileName = racodec.ax

ProductName = LogMeIn

ProductVersion = 4.1.1310

LogMeIn Video Encoder

FileVersion = 4.1.1310

CompanyName = LogMeIn, Inc.

FileDescription = LogMeIn Video Codec

InternalName = racodec

LegalCopyright = Copyright © 2003-2010 LogMeIn, Inc. Patented and patents pending.

OriginalFileName = racodec.ax

ProductName = LogMeIn

ProductVersion = 4.1.1310

Microsoft RLE

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft RLE Compressor

InternalName = msrle32.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msrle32.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Microsoft Video 1

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft Video 1 Compressor

InternalName = msvidc32.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msvidc32.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MJPEG Compressor

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

MJPEG Decompressor

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

MPEG Video Decoder

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

Mpeg4 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 Video Decoder

InternalName = mpg4dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mpg4dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Mpeg4 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 Video Decoder

InternalName = mpg4dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mpg4dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Mpeg43 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 Video Decoder

InternalName = mpg4dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mpg4dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Mpeg43 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 Video Decoder

InternalName = mpg4dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mpg4dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Mpeg4s Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 S Video Decoder

InternalName = mp4sdmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mp4sdmod.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Mpeg4s Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media MPEG-4 S Video Decoder

InternalName = mp4sdmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mp4sdmod.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MSScreen 9 encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Screen Encoder

InternalName = wmvsencd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvsencd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MSScreen 9 encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Screen Encoder

InternalName = wmvsencd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvsencd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

PBDA DTFilter

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = PTFilter & Encypter/Decrypter Tagger Filters.

InternalName = CPFilters.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = CPFilters.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

VBI Surface Allocator

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = VBI Surface Allocator Filter

InternalName = VBISURF.AX

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = VBISURF.AX

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Video Port Manager

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

VP7 Decompressor

FileVersion = 7,0,10,0

CompanyName = On2.com Inc.

FileDescription = VP7 Decompression Filter

InternalName = vp7dec.ax

LegalCopyright = Copyright © 2003 On2.com Inc.

OriginalFileName = vp7dec.ax

ProductName = VP7 Decompression Filter

ProductVersion = 7,0,10,0

WebM VP8 Decoder Filter

FileVersion = 0, 9, 9, 0

CompanyName = Google

FileDescription = WebM VP8 Decoder Filter

InternalName = vp8decoder

LegalCopyright = Copyright © 2010

OriginalFileName = vp8decoder.dll

ProductName = WebM VP8 Decoder Filter

ProductVersion = 0, 9, 9, 0

WMV Screen decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Screen Decoder

InternalName = wmvsdecd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvsdecd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMV Screen decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Screen Decoder

InternalName = wmvsdecd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvsdecd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video Decoder

InternalName = wmvdecod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvdecod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video Decoder

InternalName = wmvdecod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvdecod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo8 Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video Encoder

InternalName = wmvxencd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvxencd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo8 Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video Encoder

InternalName = wmvxencd.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvxencd.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo9 Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video 9 Encoder

InternalName = wmvencod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvencod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMVideo9 Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Video 9 Encoder

InternalName = wmvencod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmvencod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Audio Codecs

------------

AC-3 ACM Codec

FileVersion = 1, 5, 0, 0

CompanyName = fccHandler

FileDescription = AC-3 ACM Codec

InternalName = AC3ACM

LegalCopyright = Copyright © 2010 by fccHandler

OriginalFileName = AC3ACM.acm

ProductName = AC-3 ACM Codec

ProductVersion = 1, 5, 0, 0

ACM Wrapper

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

CCITT A-Law

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft CCITT G.711 (A-Law and u-Law) CODEC for MSACM

InternalName = Microsoft CCITT G.711 (A-Law and u-Law) CODEC for MSACM

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msg711.acm.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

CCITT u-Law

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft CCITT G.711 (A-Law and u-Law) CODEC for MSACM

InternalName = Microsoft CCITT G.711 (A-Law and u-Law) CODEC for MSACM

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msg711.acm.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Decrypt/Tag

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = XDSCodec & Encypter/Decrypter Tagger Filters.

InternalName = EncDec.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = EncDec.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

ffdshow Audio Decoder

FileVersion = 1.1.3509.0

CompanyName =

FileDescription = DirectShow and VFW video and audio decoding/encoding/processing filter

InternalName = ffdshow

LegalCopyright = Copyright © 2002-2010

OriginalFileName = ffdshow.ax

ProductName = ffdshow

ProductVersion = 1.1.3509.0

GSM 6.10

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft GSM 6.10 Audio CODEC for MSACM

InternalName = Microsoft GSM 6.10 Audio CODEC for MSACM

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msgsm32.acm.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

IMA ADPCM

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = IMA ADPCM CODEC for MSACM

InternalName = IMA ADPCM CODEC for MSACM

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = imaadp32.acm.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Lernout & Hauspie CELP 4.8kbit/s

FileVersion = 4.4.3385

CompanyName = Microsoft Corporation

FileDescription = Lernout & Hauspie Codecs

InternalName = lhacm

LegalCopyright = Copyright © Lernout & Hauspie and Microsoft Corp. 1996-1999

OriginalFileName = lhacm.acm

ProductName = Windows® NetMeeting®

ProductVersion = 3.01

Lernout & Hauspie SBC 12kbit/s

FileVersion = 4.4.3385

CompanyName = Microsoft Corporation

FileDescription = Lernout & Hauspie Codecs

InternalName = lhacm

LegalCopyright = Copyright © Lernout & Hauspie and Microsoft Corp. 1996-1999

OriginalFileName = lhacm.acm

ProductName = Windows® NetMeeting®

ProductVersion = 3.01

Lernout & Hauspie SBC 16kbit/s

FileVersion = 4.4.3385

CompanyName = Microsoft Corporation

FileDescription = Lernout & Hauspie Codecs

InternalName = lhacm

LegalCopyright = Copyright © Lernout & Hauspie and Microsoft Corp. 1996-1999

OriginalFileName = lhacm.acm

ProductName = Windows® NetMeeting®

ProductVersion = 3.01

Lernout & Hauspie SBC 8kbit/s

FileVersion = 4.4.3385

CompanyName = Microsoft Corporation

FileDescription = Lernout & Hauspie Codecs

InternalName = lhacm

LegalCopyright = Copyright © Lernout & Hauspie and Microsoft Corp. 1996-1999

OriginalFileName = lhacm.acm

ProductName = Windows® NetMeeting®

ProductVersion = 3.01

madFlac Decoder

FileVersion = 1.8.0.0

CompanyName = www.madshi.net

FileDescription = DirectShow FLAC Decoder

InternalName = madFlac.ax

LegalCopyright = www.madshi.net

OriginalFileName = madFlac.ax

ProductName = madFlac

ProductVersion = 1.8.0.0

Microphone (Realtek High Defini

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = QCap.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = QCap.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

Microsoft ADPCM

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft ADPCM CODEC for MSACM

InternalName = Microsoft ADPCM CODEC for MSACM

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = msadp32.acm.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MONOGRAM AMR Decoder

FileVersion = 1, 0, 1, 0

CompanyName = MONOGRAM Multimedia, s.r.o.

FileDescription = AMR Filter Pack

InternalName = mmamr

LegalCopyright = Copyright © 2008

OriginalFileName = mmamr.ax

ProductName = MONOGRAM AMR Filter Pack

ProductVersion = 1, 0, 1, 0

MONOGRAM AMR Encoder

FileVersion = 1, 0, 1, 0

CompanyName = MONOGRAM Multimedia, s.r.o.

FileDescription = AMR Filter Pack

InternalName = mmamr

LegalCopyright = Copyright © 2008

OriginalFileName = mmamr.ax

ProductName = MONOGRAM AMR Filter Pack

ProductVersion = 1, 0, 1, 0

MONOGRAM AMR Mux

FileVersion = 1, 0, 1, 0

CompanyName = MONOGRAM Multimedia, s.r.o.

FileDescription = AMR Filter Pack

InternalName = mmamr

LegalCopyright = Copyright © 2008

OriginalFileName = mmamr.ax

ProductName = MONOGRAM AMR Filter Pack

ProductVersion = 1, 0, 1, 0

MONOGRAM Musepack Decoder

FileVersion = 0, 9, 2, 0

CompanyName =

FileDescription = mmmpcdec

InternalName = mmmpcdec

LegalCopyright = Copyright © 2009

OriginalFileName = mmmpcdec.ax

ProductName = MONOGRAM Musepack Decoder

ProductVersion = 0, 9, 2, 0

MP3 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft MP3 Decoder DMO

InternalName = mp3dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mp3dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MP3 Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Microsoft MP3 Decoder DMO

InternalName = mp3dmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = mp3dmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

MPEG Audio Decoder

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = DirectShow Runtime.

InternalName = Quartz.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = Quartz.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

MPEG Layer-3

FileVersion = 1, 9, 0, 0401

CompanyName = Fraunhofer Institut Integrierte Schaltungen IIS

FileDescription = MPEG Layer-3 Audio Codec for MSACM

InternalName = l3codec.acm

LegalCopyright = Copyright © 1996-1999 Fraunhofer Institut Integrierte Schaltungen IIS

OriginalFileName = l3codec.acm.mui

ProductName = MPEG Layer-3 Audio Codec for MSACM

ProductVersion = 1, 0, 0, 0

PBDA DTFilter

FileVersion = 6.6.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = PTFilter & Encypter/Decrypter Tagger Filters.

InternalName = CPFilters.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = CPFilters.dll.mui

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.6.7600.16385

PCM

FileVersion = 1, 5, 0, 0

CompanyName = fccHandler

FileDescription = AC-3 ACM Codec

InternalName = AC3ACM

LegalCopyright = Copyright © 2010 by fccHandler

OriginalFileName = AC3ACM.acm

ProductName = AC-3 ACM Codec

ProductVersion = 1, 5, 0, 0

WavPack Audio Decoder

FileVersion = 1, 1, 0, 484

CompanyName = -

FileDescription = WavPack Audio DirectShow Decoder

InternalName = WavPackDSDecoder

LegalCopyright = Copyright © 2005-2007

OriginalFileName = WavPackDSDecoder.ax

ProductName = WavPack Audio DirectShow Decoder

ProductVersion = 1, 1, 0, 484

WM Speech Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Voice Encoder

InternalName = wmspdmoe.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmspdmoe.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WM Speech Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Voice Encoder

InternalName = wmspdmoe.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmspdmoe.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAPro over S/PDIF DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Decoder

InternalName = wmadmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAPro over S/PDIF DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Decoder

InternalName = wmadmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAudio Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Decoder

InternalName = wmadmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAudio Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Decoder

InternalName = wmadmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAudio Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio 10 Encoder/Transcoder

InternalName = wmadmoe.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmoe.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMAudio Encoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio 10 Encoder/Transcoder

InternalName = wmadmoe.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmadmoe.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMSpeech Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Voice Decoder

InternalName = wmspdmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmspdmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

WMSpeech Decoder DMO

FileVersion = 6.1.7600.16385 (win7_rtm.090713-1255)

CompanyName = Microsoft Corporation

FileDescription = Windows Media Audio Voice Decoder

InternalName = wmspdmod.dll

LegalCopyright = © Microsoft Corporation. All rights reserved.

OriginalFileName = wmspdmod.dll

ProductName = Microsoft® Windows® Operating System

ProductVersion = 6.1.7600.16385

Broken Codecs

-------------

[No codecs were found broken.]

I think we might need a new thread for this issue, so everyone can put their specs and codecs.

My specs:

c2d E4300 1.8Ghz OC @2.1Ghz

Geforce GTX260 812MB

4GB DDR2 rAM

Edited by rundll.exe

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Have you tried video playback with exthread=1 o 0 ? I've read exthread=3 (new default) could be a killer on weaker dual cores.... might not be related though.

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Am i the only one who thinks this DLC was worth it to see and hear the difference between what Tanny was saying and what was in the subtitles? :)

You're not alone, mate XD

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Have you tried video playback with exthread=1 o 0 ? I've read exthread=3 (new default) could be a killer on weaker dual cores.... might not be related though.

Just tried both, and I don't see any difference. I had the impression it even got worse.

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Children are reading this forum and they don't need to hear about Q****s G****t this and D****n R****g that!

Yes, because we all know that kids log on to tactical military simulators on a daily basis.....

Anyways, regarding the campaign...

I'm really disappointed in it..I realize that its suppose to be about PMC and not military so they do things differently...but its too much run and gun....too close to COD...the story was kinda interesting...and I will admit that the first few missions were fun...but after that it just became very lame very quickly..few examples...

WARNING CAMPAIGN SPOILERS

Mission where you drive all the way across Takistan is really long, and really boring...I had to restart twice because the guy in the passenger seat would die and the driver wouldn't go anywhere

When you first get to proving ground, you are suppose to take out several semi modern tanks with a 50 caliber sniper rifle.....are you kidding me!? That is one of the dumbest objective that i've ever had to do

The morning after the spud attack, you can control the spud...too bad the dispersion on the thing makes it impossible to hit ANYTHING. Targets were less than 100 meters away, I wouldn't have been able to hit a skyscraper with that thing.

Also, please work on the AI, you know you want to.... I was at a corner taking fire, waiting for the guy to reload so i could pop out and put two rounds in his chest, and I have four AI squad mates walk around the corner one by one and get mowed down from wall of 7.62 from this loser with an AK. It would be AWESOME if Bluefor AI would stack up on a corner. Example. 4 man team, two lean around the corner in a high/low formation, the next covers the side and the last man covers the rear. I know that the whole 360 degree coverage, or in this case 180 isn't very important since AI can "sense" enemies. But at least this way they don't run around ever where and get shot, plus it looks cool, which is a bonus right?

Those are my main problems with the story, besides that the only other thing i noticed is the American characters still don't sound like they are American...and the main character is lame... Poet.. who in the world thought of a homophobic (hope that doesn't coun't as foul language because there are a lot more words that I use on a daily basis that are more foul) nickname/callsign like that?I also think his voice sounds retarded....but then again I haven't heard many British accents so maybe that's how they sound?

All in all I didn't buy this DLC for the campaign because I had a feeling it was going to be lame...I bought it for the units, the chopper, and the SUV, which I am happy with.

So ARMA devs, please stop playing COD (and you know you are) and trying to adapt it to ARMA. No more OMG THAT LOOKED EPIC LETS TRY TO DO THAT IN ARM....no, stop it, it doesn't look epic in COD and it doesn't look epic in ARMA.

Now thats over with....I still love Arma, I will still play it all the time. I just think that this direction of mission planning and execution is not the way it should go. I look forward to the next DLC, and can only hope the few suggestions I made are heard and implemented in some way.

Kind Regards,

lo0se

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... Poet.. who in the world thought of a homophobic (hope that doesn't coun't as foul language because there are a lot more words that I use on a daily basis that are more foul) nickname/callsign like that?

You never gave a friend a nick-name just because you knew they would hate that name?

Just thought it was worth mentioning: I had my suspicions, since dead crewmen sometimes fall out of the Ka-137... if you want the AI from any faction to use them, set one up in the editor by using ->Independent->PMC->Air etc. Then put a couple of e.g. OPFOR Russians down next to it. Make sure they have a higher 'rank' than the UAV. Group them with the Ka-137 and set them both to 'in cargo.'

You can then give the Sputnik waypoints and tell it to attack 'independents' if you want. It seems that the Ka-137s need to begin the mission 'flying' for this to work in many situations. Quite a cool workaround not to have to use the ULB module or anything complex. Hope it's not taken out to fix the dead crewmen ejecting from UAV problem.

Edited by Richey79

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So ARMA devs, please stop playing COD (and you know you are) and trying to adapt it to ARMA. No more OMG THAT LOOKED EPIC LETS TRY TO DO THAT IN ARM....no, stop it, it doesn't look epic in COD and it doesn't look epic in ARMA.

This x1000. The PMC campaign is just bad - let's hope it was only a one-time thing.

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The PMC campaign is just bad

That's you opinion. I find it quite enjoyable so far. Lots of nice little ideas. It's not perfect but it's a fresh change.

I found a few parts a little too "on rails" for my taste (the convoy ?) but a great atmosphere and fun all around.

Edited by EricM

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Anyways, regarding the campaign... I'm really disappointed in it..I realize that its suppose to be about PMC and not military so they do things differently...but its too much run and gun....too close to COD...

When you are not in charge, you don't have anyone else to control and give orders to. But it's still Arma, you can't just run and shoot wildly and think that you will still survive. You still need to move tactically and think carefully about where you go and where you look.

It's nothing like CoD, in which you face an endless stream of enemies, and you can run forward constantly and just return fire when you are fired upon, because you are a superman that can take hundreds of hits without dying. Play like that in Arma, and you will die instantly. I too prefer the more tactical, slower paced missions when you are in charge, but I think this campaign worked well, and was a nice change of pace from previous campaigns.

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Hello,

After getting Arrowhead and finding that the built in campaign coop was not really coop, but two people playing in totally different areas (just not fun) me and my friend left arrowhead after mission 3 or 4 and forgot about Arrowhead.

I just noticed on Steam PMC and saw this text :

"Fully implemented 2-player co-op campaign mode"

Now could anyone confirm if this co-op campaign mode actually allows you to play with your friend in co-op together, like in ARMA2.

We really hated the co-op design in Arrowhead which places each player on a different team, far awy from each other, doing something totally different.

Also, the British Forces DLC, does that include any co-op campaign and again the same question as above about PMC.

Thanks,

Yapa

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Yup, PMC campaign is playable with two people. For example in the first few missions one player will be Frost while the other is Asano. Not sure about BAF's campaign though.

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Kylania, thanks for the quick reply.

Can you be a bit more specific, can both players play "together" as in, be in the same spot/area? In Arrowhead coop the players were separated and in totally different areas in the mission, this sucked badly.

We enjoy playing in the same area, supporting each other, giving cover fire, flanking etc... so wondering if the coop in PMC lets you play side-by-side :)

Yapa

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I've only played the first few missions so far, but we've been side by side and back to back the whole time. Part of the same fire team doing the same thing.

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