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BD1

Triggered by Animals???

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Hello all... I am working on a mission where I need one of the ambient animals to be able to activate a trigger. For example an Alsatian going into a given area.

I have tried editing the animal in the mission.sqf to make the class EAST with no joy, equally I have tried attaching an Opfor with probability of presence set to 0 and still no joy.

Is it even possible to make an animal set off a trigger, in which case how?

Many thanks

BD1

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Anybody present

condition: {_x iskindof "Animal"} count thislist > 0

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