BD1 0 Posted November 29, 2010 Hello all... I am working on a mission where I need one of the ambient animals to be able to activate a trigger. For example an Alsatian going into a given area. I have tried editing the animal in the mission.sqf to make the class EAST with no joy, equally I have tried attaching an Opfor with probability of presence set to 0 and still no joy. Is it even possible to make an animal set off a trigger, in which case how? Many thanks BD1 Share this post Link to post Share on other sites
shuko 59 Posted November 29, 2010 Anybody present condition: {_x iskindof "Animal"} count thislist > 0 Share this post Link to post Share on other sites
BD1 0 Posted November 29, 2010 You rockstar SHK! Many thanks. Share this post Link to post Share on other sites