Synide 0 Posted November 25, 2010 (edited) New info as at Oct 31st, 2012 Version 3.0.1.0 - 2.3 MBytes through... MediaFire, Box, DropBox. SnakeMan found a discrepency (nee: bug) in how Shader Tree masks were being created. The plugin was setting 'Apply to Sub-Group' when it didn't need too. Fixed, and corrected spelling mistakes in help docs. Added note about naming of UV Maps for export to saving.html. Installation Instructions Most people have the 601 Content installed with their application. In the root folder of the Content is a new 'Kits' folder. Extract this .7z file into this folder and start modo. Done. Cheers, Sy. New info as at June 2nd, 2012 apropos not being able to wait: Is there a Symulus Modo 601 plugin appearing soon? (clap) Oh, I've a 601 variant... it's still just the loader/saver, still no .rtm... I've included .html help files. So, it's a little more polished. And, as it's a code re-write I may or may not have introduce bugs... Probably the main thing to note is that by default pick-maps drive point/vertex selection. If you want weight-maps to drive point/vertex selection you have to add a locator to the mesh. See the help documentation under Help menu. Installation:- It's probably a good idea to 'blow away' your modo601.cfg and let the application create a 'new' one... thus clearing out any 'old' p3d plugin info. Most people have the 601 Content installed with their application. In the root folder of the Content is a new 'Kits' folder. Extract this .7z file into this folder and start modo. Done. modo 601 p3d file i/o plugin 2.2 Mbytes mirrored via kellys-heros.eu Cheers, Sy. Old info prior to June 2nd, 2012 Hi, After a lot of deliberation I have decided to release this modo c++ plugin to both the ArmA & VBS2 communities. It allows you to read & write mlod p3dm .p3d's from directly within Luxology modo. This version is essentially still beta as there maybe still bug's or flaws in it's operation. Please let me know if you have any problems with it. It is for the x86 or x64 windows version of modo 401 only at this point. Also, this version is free to use for the modding community supporting the ArmA franchise and is free to use for the VBS2/Serious Gamers community as well and in a commercial setting if you wish. The link includes the necessary files plus a couple of quick video's for setup and general usage. The video's unfortunately contribute to the majority of the size of the download. Please read the readme.txt file included. As a side note I will may make a 'pro' version in the early part of next year with more features that will probably not be 'free' and aimed more at commercial users but that's a story for another time & place. Please note the following link is not available 24/7. modo_p3d_plugin_v0.0.0.5.7z 60 MBytes. including installation/setup & basic usage vids. or modo_p3d_plugin_v0.0.0.5_novid.7z 594 Kbytes without videos. Cheers, Sy. PS. Also, as an aside. If you are intending too or are using modo and you use this plugin it would be nice if you dropped me a quick pm just saying that you are using it so I can gauge how much potential usage is out there in the world. Thanks. ALTERNATE DOWNLOADS Via Kelly's Hero's c/o pufu. modo_p3d_plugin_v0.0.0.5.7z or modo_p3d_plugin_v0.0.0.5_novid.7z c/o DaSquade. modo_p3d_plugin_v0.0.0.5.7z or modo_p3d_plugin_v0.0.0.5_novid.7z Edited October 31, 2012 by Synide new version Share this post Link to post Share on other sites
PuFu 4600 Posted November 25, 2010 (edited) this is great news for the modo users. cheers for sharing it ---------- Post added at 03:48 PM ---------- Previous post was at 03:13 PM ---------- I took the liberty and provided a faster mirror for your tool, which is up 24/7. See first post In the case you want it down, let me know. Edited December 13, 2010 by PuFu Share this post Link to post Share on other sites
Synide 0 Posted November 25, 2010 (edited) ~pufu... cheers, that's fine and i'm sure appreciated by others as well. I'll add it to the first post if that's cool. Edited November 25, 2010 by Synide Share this post Link to post Share on other sites
STALKERGB 6 Posted November 26, 2010 Awesome news Synide, will definitely be giving this a try. I think this will be getting a lot of use from me, haven't had modo for too long now but really found it to be the best bit of software for me (never really got into 3ds max et al). Will give it a test and report back :) EDIT: Oh as a side note, the link pufu gave seemed to give me a 404 error when I clicked it. Share this post Link to post Share on other sites
PuFu 4600 Posted November 26, 2010 yeah cheers for the heads up.fixed the url (was .zip instead of .7z) Share this post Link to post Share on other sites
DaSquade 0 Posted November 26, 2010 Just noticed it on the other forum, as modo user i would like to thank you for making it public. Congrats and big thanks. Share this post Link to post Share on other sites
scubaman3D 0 Posted November 26, 2010 very useful ;) Share this post Link to post Share on other sites
Synide 0 Posted December 3, 2010 (edited) Updated to v0.0.0.5. Added option to P3D Assistant dialog to specify what is used for driving the population of 'named selections' in the .p3d during export. Either PICK maps or WGHT maps. See first post for link. Just overwrite the 'Symulus' folder with the version from the .7z. (260 Kbyte image) Cheers, Sy. Edited December 3, 2010 by Synide Share this post Link to post Share on other sites
Fox '09 14 Posted December 3, 2010 Excellent , thanks :) Share this post Link to post Share on other sites
Fox '09 14 Posted December 5, 2010 (edited) just had a go with my soldier model and thought i'd post, I'm really satisfied right now. When working with soldier models, you always have to worry about weighting.. it's not easy nor fun to reweight your entire soldier after reuvmaping etc. But using this tool, I managed to: extrude faces, join verts, and even subdivide (YES! that's right, subdivide!) All of which maintained weighting, which is a big deal for me. sorry about the image size .. Once again - thank you! Edited December 5, 2010 by Fox '09 Share this post Link to post Share on other sites
BadgerDK 10 Posted December 12, 2010 wow, I am a Modonaut and this looks promising. Unfortunately, the links are dead. Share this post Link to post Share on other sites
Synide 0 Posted December 12, 2010 wow, I am a Modonaut and this looks promising. Unfortunately, the links are dead. Try now... As I mentioned though... the links are not 24/7... so you should expect them to be unavailable at various times... just PM me if you are having difficulty acquiring them. Share this post Link to post Share on other sites
BadgerDK 10 Posted December 12, 2010 Thanks, that did the trick :) Share this post Link to post Share on other sites
PuFu 4600 Posted December 12, 2010 (edited) 24/7 LINKS (100Mbit UK mirror - KH): modo_p3d_plugin_v0.0.0.5_novid.7z modo_p3d_plugin_v0.0.0.5.7z _______________________________________________ synide, please PM next time when you update, so i can sort out the mirrors :) (i wasn't aware of this). Cheers. Edited December 14, 2010 by PuFu Share this post Link to post Share on other sites
DaSquade 0 Posted December 13, 2010 (edited) I kinda forgot to host the files aswell (unless you don't want too much hosts for you wonderfull FREE plugin ;) ): http://dl.dropbox.com/u/9771621/modo_p3d_plugin_v0.0.0.5_novid.7z http://dl.dropbox.com/u/9771621/modo_p3d_plugin_v0.0.0.5.7z *Pufu: your links don't work for me. Edited December 13, 2010 by DaSquade Share this post Link to post Share on other sites
Synide 0 Posted December 13, 2010 Thanks DaSquade & pufu... appreciated. Links added to first post. Cheers, Sy. Share this post Link to post Share on other sites
PuFu 4600 Posted December 13, 2010 DaSquade: you sure? I just checked from my laptop, my gf laptop and my PC. All works fine (from diff ISPs) Share this post Link to post Share on other sites
DaSquade 0 Posted December 14, 2010 The links you pasted still don't work for me, but those Synide posted in his first post work http://pufu.kellys-heroes.eu/modo_p3d_plugin_v0.0.0.5_novid.7z versus http://pufu.kellys-heroes.eu\modo_p3d_plugin_v0.0.0.5_novid.7z/ Share this post Link to post Share on other sites
PuFu 4600 Posted December 14, 2010 my bad, / instead of \ - fixed however, chrome doesn't give a damn about it, hence why it worked Share this post Link to post Share on other sites
jagheterjan 10 Posted December 23, 2010 Did any of you guys get to try this plugin in 501 yet? Share this post Link to post Share on other sites
Synide 0 Posted December 23, 2010 It works, for the most part I believe. From what I'm told 501 is currently a little less 'stable' than 401 SP5 so any crashes while using this I/O plugin are quite difficult to track down and may or may not be attributable to the plugin. There is one issue (that I'm aware of) in that during exporting, the test for item visibility while working fine under 401 no longer functions correctly under 501. Cheers, Sy. Share this post Link to post Share on other sites
PuFu 4600 Posted December 23, 2010 i might get the trial of 501 just to test it. i wish modo had some student form of getting this for non-commercial use :) Share this post Link to post Share on other sites
jagheterjan 10 Posted December 23, 2010 Ehm, they do? ;) Share this post Link to post Share on other sites
PuFu 4600 Posted December 23, 2010 Ehm, they do? ;) right, it is 149/year. cheers cakes, i'll prolly get it after the holidays (i am already spending over the budget set) Share this post Link to post Share on other sites
jagheterjan 10 Posted December 23, 2010 Add: So I went ahead and bought the demo (No hard feelings here, I'll get that refunded once the back office people at my uni get the paperwork needed out to Luxology) and it seems the plugin works in 501. The typo on the GUI buttons is garbled, but the rest loads fine and handled the unfinished model I threw at it with ease. Thanks Synide for this, you made me a really happy man :D Share this post Link to post Share on other sites