Jump to content
Sign in to follow this  
[aps]gnat

Cold thermal for non rvmat textures

Recommended Posts

Hi all,

Looking for a simple way to have any vehicle textures that don't use RVMATs, to be cold and stay cold for Thermal imaging.

Currently any vehicle model that doesn't have the RVMAT / StageTI setup for each and every texture, "glows" Thermally when it starts the engine and move.

ie, problem is I have an old model with a dozen small non ArmA textures and each texture becomes a Thermal hot-spot. I really want them to just be cold.

Share this post


Link to post
Share on other sites

Solution, but not bypassing the need for an RVMAT

Make an "General.rvmat" file that only contains;

class StageTI
{
texture="MyAddon\tex\General_ti_ca.paa";
};

General_ti_ca.paa is a file with all RGB layers as black.

Then in O2 on every face you want to remain cold, in "Material" place;

MyAddon\tex\General.rvmat

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×