red29 10 Posted November 15, 2010 (edited) * Relevant Info OS: Debian Lenny Game files: taken from steam (in the common/armaOA directory) Server version: 1.55 Mods: none Server command: ./server -name=standard -config=server.cfg -cfg=basic.cfg. Please also note: these problems still happen when running the server with ./server and no configurations specified. * Description Problem: Users get disconnected as soon as they click continue on the initial map screen. I first started noticing that this happened after attempting to install custom maps, but I removed all the custom map files and the problems never went away. In fact, I actually removed the entire directory on my server and uploaded the 7 gigs again and continually get the same error. Mission Attempted: One shot one kill Console Output: arma@www:~/arma2$ ./server -name=standard -config=server.cfg -cfg=basic.cfg Item str_disp_server_control listed twice 21:35:45 Dedicated host created. 21:35:45 BattlEye Server: Initialized (v1.111) 21:35:45 Host identity created. ArmA 2 OA Console version 1.55 : port 2302 - Sockets 21:36:05 Player Phillip connecting. 21:36:05 Player Phillip connected (id=<hidden>). 21:36:13 Admin Phillip logged in. 21:36:24 Roles assigned. 21:36:24 Reading mission ... Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 *** Player identity cannot be applied on person 2:104 - player 2 not found Client: Nonnetwork object e13bb640. Client: Nonnetwork object e13fca18. Client: Nonnetwork object e1c39c00. 21:36:36 Mission read. Server: Object 2:294 not found (message 132) 21:36:49 Player Phillip disconnected. 21:36:49 Admin Phillip logged out. 21:36:49 All users disconnected, waiting for users. I have no other errors or relevant information (that I am aware of) that I can provide to debug this phenomenon. ---------- Post added at 09:53 PM ---------- Previous post was at 09:24 PM ---------- Update: I've opted to delete all files associated with OA from both my windows machine and my server. I will redownload all files via steam and then reupload all files and attempt to reconfigure a vanilla install. If this doesn't work I will post another update. Edited November 15, 2010 by red29 Update Share this post Link to post Share on other sites
red29 10 Posted November 15, 2010 Update: From a fresh install and using a vanilla ./server I STILL cannot get clients to connect properly. I attempted to play One Shot One Kill again and was once again booted as soon as I clicked continue from the map screen. My console output is as follows: arma@www:~/arma2oa$ ./server Item str_disp_server_control listed twice 1:09:12 Dedicated host created. 1:09:13 BattlEye Server: Initialized (v1.111) 1:09:13 Host identity created. ArmA 2 OA Console version 1.55 : port 2302 - Sockets 1:10:03 Player Phillip connecting. 1:10:03 Player Phillip connected (id=<hidden>). 1:11:37 Roles assigned. 1:11:37 Reading mission ... Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs ( looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs ( looped now 1)! MoveName: uaz_cargo02 *** Player identity cannot be applied on person 2:101 - player 2 not found Client: Nonnetwork object e06359d8. Client: Nonnetwork object e068afb0. Client: Nonnetwork object e068cef0. 1:11:55 Mission read. Server: Object 2:286 not found (message 132) 1:12:13 Player Phillip disconnected. 1:12:13 All users disconnected, waiting for users. Share this post Link to post Share on other sites
visceralsyn 10 Posted November 15, 2010 (edited) OS: Mandriva 2010 Game files: Uploaded from my backup installation: ver. ArmA² 1.08, ArmA²-OA 1.55 Server version: 1.55 Linux Beta Mods: @stmovement *disabled* Before I had patched the server install, I downloaded the Linux 1.55 Beta, extracted it and installed it. None of the Benny's Warefare missions would load, they did the same thing yours is doing. Then I pulled them out, and tried a default mission, most of them loaded but A-LOT of errors. So I deleted the directory on the Mandriva machine. Patched up my backup install, and transferred it over to the Mandriva machine. Then re-installed the 1.55 Beta. Now missions load, only a few disconnects ( most internet players ), not a-lot of errors in the log, but more than a few. Also netlog provides more information than the server_console, maybe too much. But, provides more than server_console. Oooh, I also configured arma2oaserver.sh, and use it to launch. As well as, re-nice the PID. *EDIT* I'm not using Battle-Eye, I just noticed in your log. ...Syn... Edited November 15, 2010 by VisceralSyn Forgot Battle-Eye stuff.... Share this post Link to post Share on other sites
red29 10 Posted November 15, 2010 Update: the problem is battleye. As soon as I disabled it everything started working fine. I have yet to try to reupload the custom missions, but at least I can connect now. Are there any solutions to this battleye problem? Share this post Link to post Share on other sites
visceralsyn 10 Posted November 15, 2010 I believe they are looking into it, in another thread. ...Syn... Share this post Link to post Share on other sites
Dwarden 1125 Posted November 16, 2010 there was just released update to BE client is this still happening (e.g. You pretty sure it's problem with BE server ?) Share this post Link to post Share on other sites