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maruk

Arma 2: Operation Arrowhead - Linux Standalone Server 1.55 BETA

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Thank for ideas.

i used your config, the rest config are auto generated from server.

All files/dirs are lowercase with install

Server is running, but when server read mission (no custom missions, only vanila), server dies.

new log:

WATCHDOG (1753): [Thu Nov 25 16:04:46 CET 2010] Starting server (port 2302)...

/home/GameServerDaemon/gameserver/853/arma2oac_853/server: /usr/lib/libstdc++.so.6: no version information available (required by /home/GameServerDaemon/gameserver/853/arma2oac_853/server)

/home/GameServerDaemon/gameserver/853/arma2oac_853/server: /usr/lib/libstdc++.so.6: no version information available (required by /home/GameServerDaemon/gameserver/853/arma2oac_853/server)

Item str_disp_server_control listed twice

Warning Message: Addon 'HouseRuins' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_IndPipe1_todo_delete' requires addon 'CAStructures'

Warning Message: Addon 'CAMisc3' requires addon 'CAStructures'

Warning Message: Addon 'CAMisc_fix_Str' requires addon 'CAStructuresHouse_A_Office01'

Warning Message: Addon 'CAStructures_A_BuildingWIP' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_A_CraneCon' requires addon 'CAStructures'

Warning Message: Addon 'CAStructuresLand_A_MunicipalOffice' requires addon 'CAStructures'

Warning Message: Addon 'A_TVTower' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Mil' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Misc_Powerlines' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Nav' requires addon 'CAStructures'

Warning Message: Addon 'CAStructuresLand_Nav_Boathouse' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Nav_pier' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Proxy_BuildingParts' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Proxy_Ruins' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Rail' requires addon 'CAStructures'

Warning Message: Addon 'CAStructuresHouse_rail_station_big' requires addon 'CAStructuresHouse'

Warning Message: Addon 'CAStructures_Railway' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Ruins' requires addon 'CAStructures'

Warning Message: Addon 'CAStructuresShed_Small' requires addon 'CAStructures'

Warning Message: Addon 'CAStructuresHouse_Shed_Ind' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_Wall' requires addon 'CAStructures'

Warning Message: Addon 'CAStructures_E' requires addon 'CAStructures'

Addon 'HouseRuins' requires addon 'CAStructures'

16:04:50 Dedicated host created.

16:04:52 BattlEye Server: Initialized (v1.111)

16:04:52 Host identity created.

ArmA 2 OA Console version 1.55 : port 2302 - Sockets

16:06:16 Player scale connecting.

16:06:17 Player scale connected (id=46082).

ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable

16:08:46 Roles assigned.

16:08:46 Reading mission ...

Warning: preNLOD format in object ca\structures\furniture\generalstore\pultskasou.p3d

WATCHDOG (1753): [Thu Nov 25 16:08:49 CET 2010] Server died, waiting to restart...

I think there is an Problem in CAStructures, but wich file is this? I have a combined Server.

Server runs aktually: 78.46.19.139:2302

You can join, choose mission, server loads mission and ...good bye :(

Any other ideas?

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I tested it here local on a linux, box, it works here. I will upload working server files once more.

BUT, is this output normal when Game is startet?:

WATCHDOG (7783): [Tue Nov 23 20:26:36 CET 2010] Starting server (port 2302)...
Item str_disp_server_control listed twice
20:27:07 Dedicated host created.
20:27:09 Host identity created.
WATCHDOG (7783): [Tue Nov 23 20:28:12 CET 2010] Server shutdown intentional, watchdog terminating
WATCHDOG (7893): [Tue Nov 23 20:31:27 CET 2010] Starting server (port 2302)...
Item str_disp_server_control listed twice
20:31:56 Dedicated host created.
20:31:59 Host identity created.
ArmA 2 OA Console version 1.55 : port 2302 - Sockets
20:39:22 Player scale connecting.
20:39:23 Player scale connected (id=46082).
ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable
Mission MPE_MountainWarfare3Sided.Takistan: Number of roles (24) is different from 'description.ext::Header::maxPlayer' (16)
20:40:56 Roles assigned.
20:40:56 Reading mission ...
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02
20:41:32 Mission read.
Received 48, expected bool
Unexpected message data (message 22NetworkMessageWaypoint, item visible)
Before (0x0000007c): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00
Current (0x0000009c): 30
20:41:49 Game started.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Cannot create non-ai vehicle US_Soldier_HAT_DRAGON_EP1,
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Subgroup O 1-1-K:<No leader> (0x1c319130) - network ID 2:73
- no leader
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Cannot create non-ai vehicle TK_Soldier_RPG7_EP1,
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Server: Object 3:17 not found (message 124)
Server: Object 3:21 not found (message 124)
Client: Object 3:14 (type Type_268) not found.
Server: Object 3:25 not found (message 124)
Server: Object 3:29 not found (message 124)
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Server: Object 3:33 not found (message 124)
Server: Object 3:37 not found (message 124)
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.
Client: Object 3:14 (type Type_268) not found.

Edited by scale

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so that's it now from my side.

the hint to delete the BAF-folder did it for me too, after i had redownloaded the serverfiles. thank you for your fast help!

@scale: how do you start the server? when you use the script provided by BIS there should be no output at all (it writes a log instead)

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@scale: how do you start the server? when you use the script provided by BIS there should be no output at all (it writes a log instead)

I use this script:

#!/bin/bash
#
# armaserver: ArmA 2 & OW Linux Dedicated Server Control Script
#  (c) 2009 BIStudio
#  ArmA 2 binary version must be 1.04 or later
#
#=======================================================================
#========               CONFIGURATION PARAMETERS                ========
#======== MUST BE EDITED MANUALLY TO FIT YOUR SYSTEM PARAMETERS ========
#=======================================================================
BASEDIR="/home/GameServerDaemon/gameserver/853/arma2oac_853"
ARMA_DIR=$BASEDIR
CONFIG=server.cfg
PORT=2302
PIDFILE=${ARMA_DIR}/${PORT}.pid
MODS=""
RUNFILE=${ARMA_DIR}/${PORT}.run
LOGFILE=${ARMA_DIR}/restart.log
SERVER=${ARMA_DIR}/server
OTHERPARAMS=""
#=======================================================================
ulimit -c 1000000
case "$1" in
start)
if [ -f ${RUNFILE} ]; then
$0 stop
fi
echo "Starting ArmA 2 & OW server..."
# file to mark we want server running...
echo "go" >${RUNFILE}
# launch the background watchdog process to run the server
nohup </dev/null >/dev/null $0 watchdog &
;;
stop)
echo "Stopping ArmA 2 & OW server..."
if [ -f ${RUNFILE} ]; then
# ask watcher process to exit by deleting its runfile...
rm -f ${RUNFILE}
fi
# and terminate ArmA 2 server process
if [ -f ${PIDFILE} ]; then
kill -TERM $(< ${PIDFILE})
if [ -f ${PIDFILE} ]; then
rm -f ${PIDFILE}
fi
fi
;;
status)
if [ -f ${RUNFILE} ]; then
echo "Server should be running..."
else
echo "Server should not be running..."
fi
if [ -f ${PIDFILE} ]; then
PID=$(< ${PIDFILE})
echo "PID file exists (PID=${PID})..."
if [ -f /proc/${PID}/cmdline ]; then
echo "Server process seems to be running..."
fi
fi
;;
check)
echo -n "ArmA 2 directory: ${ARMA_DIR} "
if [ -d ${ARMA_DIR} ]; then
echo "OK"
else
echo "MISSING!"
fi
echo -n "Server executable: ${SERVER} "
if [ -x ${SERVER} ]; then
echo "OK"
else
echo "ERROR!"
fi
echo "Port number: ${PORT}"
echo -n "Config file: ${CONFIG} "
if [ -f ${CONFIG} ]; then
echo "OK"
else
echo "MISSING!"
fi
echo "PID file: ${PIDFILE}"
echo "RUN file: ${RUNFILE}"
;;
restart)
$0 stop
$0 start
;;
watchdog)
# this is a background watchdog process. Do not start directly
while [ -f ${RUNFILE} ]; do
# launch the server...
cd ${ARMA_DIR}
echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Starting server (port ${PORT})..."
${SERVER} >>${LOGFILE} 2>&1 -server -config=${CONFIG} -name=SYSTEM -port=${PORT} -pid=${PIDFILE} $(OTHERPARAMS) ${MODS}
if [ -f ${RUNFILE} ]; then
echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Server died, waiting to restart..."
sleep 5s
else
echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Server shutdown intentional, watchdog terminating"
fi
done
;;
*)
echo "$0 (start|stop|restart|status|check)"
;;
esac

Generated from this system

I have two logs, restart.log & server_console.log. But will see to put all in one.

Edited by scale

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can you try to start the server direct.

#./server -port=2300 -cfg=arma2oa.cfg -name=server -config=server.cfg

..and just to make sure the right libs are present run this on :

OpenSuse: # zypper install libgcc45-32bit gcc-32bit zlib-32bit

Debian/Ubuntu: # sudo apt-get install ia32-libs gcc

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can you try to start the server direct.

#./server -port=2300 -cfg=arma2oa.cfg -name=server -config=server.cfg

..and just to make sure the right libs are present run this on :

OpenSuse: # zypper install libgcc45-32bit gcc-32bit zlib-32bit

Debian/Ubuntu: # sudo apt-get install ia32-libs gcc

Thanks, all libs are allready installed. The line:

/home/GameServerDaemon/gameserver/853/arma2oac_853/server: /usr/lib/libstdc++.so.6: no version information available (required by /home/GameServerDaemon/gameserver/853/arma2oac_853/server)
/home/GameServerDaemon/gameserver/853/arma2oac_853/server: /usr/lib/libstdc++.so.6: no version information available (required by /home/GameServerDaemon/gameserver/853/arma2oac_853/server)

says only that the version can't be located, but the server runs.

The server errors i had comes from defected files, i'm uploading the combined server files new. My upload speed is only 768, so it took same days :(

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