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Scorpio

C-130 spectrum

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ May 06 2002,15:49)</td></tr><tr><td id="QUOTE">hmmm...don't you think that the c-27 is a little shorter than the c-130? smile.gif<span id='postcolor'>

shorter.....riiiiiight....

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So when can we expect the first Alpha Ingame Screens?

you could still use the Chinook Inside for a first try of its flying style

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i'm not sure yet. I just rushed Oxygen and don't know how to put it in game with the best possible settings.

[EDIT] I'm working my ass off and have a pounding headache from being on the comp too much. But i am trying my best.

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*hands scorpio 4 advil, a beer, and a beta test application*

biggrin.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LordZach @ May 06 2002,16:33)</td></tr><tr><td id="QUOTE">*hands scorpio 4 advil, a beer, and a beta test application*

biggrin.gif<span id='postcolor'>

*refuses the beta test application and says "patience my friend, or i'll send these guys after you:*

scorpion.jpg

biggrin.gifbiggrin.gif

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Oh no....is down

2 is down

2 is down

2 is down

2 is down

Oh no....is down

2 is down

2 is down

2 is down

2 is down

Will you shut the f*** up!!!

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Who ever said that you can't fire any more than one weapon from a vehicle? Did BIS ever state this? As far is I know, it's just a rumor brought into the community. Oh, and are you going to add all the weapons to that AC-130 that it has in real life? (two 7.62mm miniguns, two 20mm Vulcans, two 40mm Vulcans and two 105mm Bofors) that would rock!

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No what BIS said is that you cant let more then one person fire an weapon. Thats the reason why for example the M-60 and M1A1 do not have an M2 machine gun that the commander can use.

This feature was implemeted early in the engine. And it would take a lot of time to change this feature.....when the game was close to completion BIS regraded there decision but it was to late to change

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here is the spec for the plane:

General Characteristics

Primary Function: Close air support, air interdiction and force protection

Builder: Lockheed/Boeing Corp.

Power Plant: Four Allison T56-A-15 turboprop engines

Thrust: 4,910 shaft horsepower each engine

Length: 97 feet, 9 inches (29.8 meters)

Height: 38 feet, 6 inches (11.7 meters)

Wingspan: 132 feet, 7 inches (40.4 meters)

Speed: 300 mph (Mach .4) (at sea level)

Range: Approximately 1,300 nautical miles; unlimited with air refueling.

Ceiling: 25,000 feet (7,576 meters)

Maximum Takeoff Weight: 155,000 pounds (69,750 kilograms)

Armament: AC-130H/U: 40mm cannon and 105mm cannon; AC-130U: 25mm gun

Crew: AC-130U - Five officers (pilot, co-pilot, navigator, fire control officer, electronic warfare officer) and eight enlisted (flight engineer, TV operator, infrared detection set operator, loadmaster, four aerial gunners)

Deployment Date: AC-130H, 1972; AC-130U, 1995

Unit Cost: AC-130H, $132.4 million; AC-130U, $190 million (fiscal 2001 constant dollars)

Inventory: Active duty: AC-130H, 8; AC-130U, 13; Reserve, 0; ANG, 0

of course this is all in real life, but i think 30 metres is too much for OFP, so i'll dramatically decrease most of the stuff

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Speeeedy @ May 06 2002,09:10)</td></tr><tr><td id="QUOTE">No what BIS said is that you cant let more then one person fire an weapon. Thats the reason why for example the M-60 and M1A1 do not have an M2 machine gun that the commander can use.

This feature was implemeted early in the engine. And it would take a lot of time to change this feature.....when the game was close to completion BIS regraded there decision but it was to late to change<span id='postcolor'>

for fun: abramsm2.jpg

smile.gif

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thanks zach, but i already have LOADZ of pics. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ May 06 2002,10:42)</td></tr><tr><td id="QUOTE">thanks zach, but i already have LOADZ of pics. smile.gif<span id='postcolor'>

then i'm expecting it to be nothing less than amazing wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Speeeedy @ May 06 2002,18:10)</td></tr><tr><td id="QUOTE">No what BIS said is that you cant let more then one person fire an weapon. Thats the reason why for example the M-60 and M1A1 do not have an M2 machine gun that the commander can use.

This feature was implemeted early in the engine. And it would take a lot of time to change this feature.....when the game was close to completion BIS regraded there decision but it was to late to change<span id='postcolor'>

well what do we have coders and programmers for???

GET THEM TO WORK... chain them to chairs and don't let them go before they are done!!!!!!!!!!!!!!

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Are you suggesting that BIS re-code the game? Or someone on the outside?

Because I do think BIS will frown on somebody ripping their game apart and start changing things around.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Because I do think BIS will frown on somebody ripping their game apart and start changing things around.<span id='postcolor'>

Why? Its already been done and I dont hear BIS complaining.

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Where has that been done?

Tell me a URL where I can find that info.

This is what the OFP community has done in the way of "ripping the game apart":

De-crypted the file formats used by OFP. That is not changing the source code of the game.

OFP Internals has made their own tools for creating .p3d and .wrp files. They have NOT hacked/disassembled OFP to do this.

I think you should check your sources a little bit better swedish man...

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Well excuse me mister all technical person.  I hope I dont piss off the Technical Police.  Oh no here they come to get me.  What ever shall I do.  Man I really wish I hadn't said anything in the first place.  

Fuck off.upyours.gif

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Hey, that was uncalled for.

I was simply questioning your info that's all.

I'm sorry if I sounded angry, that wasn't my intention.

Maybe you should lighten up a bit, you don't have to curse at people just because they say something you don't like.

I suggest you check your language, and your tone of voice. No need to get all pissed off...

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KTottE @ May 06 2002,14:57)</td></tr><tr><td id="QUOTE">This means you would have to fly the plane directly above your target, and tilt it so that the cannon is aimed downwards.

Or you could try to be at the same level as your target.

Either way, it's damn hard to do.<span id='postcolor'>

The way they do it in real life they just fly at an angle to the ground, really high up. Plus in ofp yo ucan fly sideways biggrin.gif

--

And best of luck with the model biggrin.gif

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Hee man he's the sweedish dude is right!!

I mean we're all fooling around with depbo-ed versions of the original in game weapons. I mean there are a lot of people out there creating their own add on using the ofp weapons as their source. I mean we have a lot of add-ons that use the m4 ripped it and repacked it with another conifg.cfg

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Gah, you just won't get the point will you?

WE (the OFP community as a whole) HAS NOT HACKED AND ALTERED THE OPERATION FLASHPOINT SOURCE CODE!!! WE HAVE NEVER "OPENED" THE GAME ITSELF AND FOOLED AROUND WITH THE CODE INSIDE THE GAME ENGINE.

I never said anything about the other stuff.

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