sxp2high 23 Posted December 9, 2010 Im having that issue with NVG too. On all maps. (At least takistan and shapur) But i cant tell how to reproduce it... its a random phenomenon. Restarting the NVG never solved it for me. Share this post Link to post Share on other sites
bootleg soldier 2 Posted December 9, 2010 Hey guys, just wondering if anyone uses gcam along with ace (couldnt find a thread for it on here but for DL on Armaholic http://www.armaholic.com/page.php?id=10390&highlight=GCAM) Without ACE works fine but option in dialog box doesn't appear when ACE is turned on. Anyone know of a workaround? Bootleg Share this post Link to post Share on other sites
metralla 19 Posted December 10, 2010 Should view this report. Rpt and see if errors need to create a ticket thanks. Is this supposed to leave this message Outdated: UserConfig \ ace \ ace_clientside_config.hpp in yellow at the start of a mission ever? ===================================================================== == C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe == "C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe" "-mod=Expansion;@cba;@ace;@acex;@acex_ru;@acex_usnavy" "-name=Metralla" -nosplash -showScriptErrors ===================================================================== Exe timestamp: 2010/11/30 16:52:43 Current time: 2010/12/10 02:42:23 Version 1.56.76134 Item str_disp_server_control listed twice Unsupported language Spanish in stringtable Unsupported language Spanish in stringtable Unsupported language Spanish in stringtable Unsupported language Spanish in stringtable Unsupported language Spanish in stringtable Unsupported language Spanish in stringtable Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 [72,44.483,0,"XEH: PreInit Started. v3.0.5"] [72,50.781,0,"MISSINIT","intro","Desert_E",false,true,false] [72,81.683,0,"XEH: PreInit Finished"] [74,83.053,0.05,"XEH: VehicleInit Started"] [74,83.058,0.05,"XEH: VehicleInit Finished PostInit Started"] [76,84.362,0.25,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,1,142],-1],[[1,6,0,437],-1],[[1,6,0,294],-1],[[1,6,0,23],-1],[[1,6,0,21],-1]],[[0,0,0],0]]] [77,88.388,0.35,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"] ACE_BTR70_RU: crate_1_1_unhide - unknown animation source crate_1_1_unhide_source ACE_BTR70_RU: crate_1_2_unhide - unknown animation source crate_1_2_unhide_source ACE_BTR70_RU: crate_1_3_unhide - unknown animation source crate_1_3_unhide_source ACE_BTR70_RU: crate_1_4_unhide - unknown animation source crate_1_4_unhide_source [52205,800.161,0,"XEH: PreInit Started. v3.0.5"] [52205,802.368,0,"MISSINIT","","Desert_E",false,true,false] [52205,813.485,0,"XEH: PreInit Finished"] [52843,816.01,0,"XEH: VehicleInit Started"] [52843,816.019,0,"XEH: VehicleInit Finished PostInit Started"] [52844,816.116,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,1,142],-1],[[1,6,0,437],-1],[[1,6,0,294],-1],[[1,6,0,23],-1],[[1,6,0,21],-1]],[[0,0,0],0]]] [52844,816.721,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"] 0:14:00,430 (23.322) [color="Red"][x\ace\addons\settings\outdated.sqf:37] -ERROR- ERROR[/color] [color="Red"] OUTDATED: userconfig\ace\ace_clientside_config.hpp[/color] [64698,1045.13,0,"XEH: PreInit Started. v3.0.5"] [64698,1045.9,0,"MISSINIT","test","Desert_E",false,true,false] [64698,1052.04,0,"XEH: PreInit Finished"] [64715,1052.3,0,"XEH: VehicleInit Started"] [64715,1052.3,0,"XEH: VehicleInit Finished PostInit Started"] [64716,1052.38,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,1,142],-1],[[1,6,0,437],-1],[[1,6,0,294],-1],[[1,6,0,23],-1],[[1,6,0,21],-1]],[[0,0,0],0]]] [64716,1052.98,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"] 0:17:55,966 (23.274) [x\ace\addons\settings\outdated.sqf:37] -ERROR- ERROR OUTDATED: userconfig\ace\ace_clientside_config.hpp Cannot load sound 'ca\dubbing\global\radio\male01\ru\enemyfiree.wss' Cannot load sound 'ca\dubbing\global\radio\male01\ru\enemyfiree.wss' Cannot load sound 'ca\dubbing\global\radio\male02\ru\enemyfiree.wss' Cannot load sound 'ca\dubbing\global\radio\male01\ru\enemyfiree.wss' Cannot load sound 'ca\dubbing\global\radio\male02\ru\enemyfiree.wss' Cannot load sound 'ca\dubbing\global\radio\male01\ru\enemyfiree.wss' Error in expression <armor_"+_armortype)); ; _armor = _armor select _side; _armor = (_armor select _> Error position: <select _side; _armor = (_armor select _> Error Divisor cero File x\ace\addons\sys_vehicledamage\fnc_tank_getarmor.sqf, line 47 Error in expression <armor_"+_armortype)); ; _armor = _armor select _side; _armor = (_armor select _> Error position: <select _side; _armor = (_armor select _> Error Divisor cero File x\ace\addons\sys_vehicledamage\fnc_tank_getarmor.sqf, line 47 Error in expression <armor_"+_armortype)); ; _armor = _armor select _side; _armor = (_armor select _> Error position: <select _side; _armor = (_armor select _> Error Divisor cero File x\ace\addons\sys_vehicledamage\fnc_tank_getarmor.sqf, line 47 [76465,1330.14,0,"XEH: PreInit Started. v3.0.5"] [76465,1330.83,0,"MISSINIT","intro","Desert_E",false,true,false] [76465,1336.34,0,"XEH: PreInit Finished"] [76467,1336.54,0,"XEH: VehicleInit Started"] [76467,1336.54,0,"XEH: VehicleInit Finished PostInit Started"] [76468,1336.76,0.05,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,1,142],-1],[[1,6,0,437],-1],[[1,6,0,294],-1],[[1,6,0,23],-1],[[1,6,0,21],-1]],[[0,0,0],0]]] [76469,1337.8,0.106,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"] Share this post Link to post Share on other sites
Panzerdraco 10 Posted December 10, 2010 Okay, I simply cannot update ACE to the latest release. SixUpdater refuses to work no matter what I do, always throwing out errors or "cannot find server" messages, using the GUI or console method, god knows why. AddonSync2009 seems to work except that every Auto-Config URL I try appears to be unresponsive or disappeared. What on earth should I do? Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 (edited) I tried with "utes" and it was fine so It may be related to the map, could you try with "proving grounds" ? Im having that issue with NVG too. On all maps. (At least takistan and shapur) But i cant tell how to reproduce it... its a random phenomenon. Restarting the NVG never solved it for me.I'm guessing you used page-up and down to adjust the NVG?Please add details to the ticket, incl rpt, and if possible, a repro mission where you have had the problem. Should view this report. Rpt and see if errors need to create a ticket thanks.Is this supposed to leave this message Outdated: UserConfig \ ace \ ace_clientside_config.hpp in yellow at the start of a mission ever? http://ace.dev-heaven.net/wagn/Game_Issues#I%20get%20a%20Userconfig%20error%20when%20starting%20the%20game Okay, I simply cannot update ACE to the latest release. SixUpdater refuses to work no matter what I do, always throwing out errors or "cannot find server" messages, using the GUI or console method, god knows why.AddonSync2009 seems to work except that every Auto-Config URL I try appears to be unresponsive or disappeared. What on earth should I do? Check your firewall; http://six.dev-heaven.net/wagn/Six_Updater_Suite+Overview#Firewalls,%20ports%20and%20security/antivirus If still problems, let me know; http://six.dev-heaven.net/wagn/Six_Updater_Suite+Bug_Reporting Edited December 10, 2010 by Sickboy Share this post Link to post Share on other sites
Panzerdraco 10 Posted December 10, 2010 ICheck your firewall; http://six.dev-heaven.net/wagn/Six_Updater_Suite+Overview#Firewalls,%20ports%20and%20security/antivirus If still problems, let me know; http://six.dev-heaven.net/wagn/Six_Updater_Suite+Bug_Reporting Updating installed gems ERROR: [url]http://rubygems.org/[/url] does not appear to be a repository ERROR: While executing gem ... (Gem::RemoteFetcher::FetchError) Errno::ETIMEDOUT: A connection attempt failed because the connected party di d not properly respond after a period of time, or established connection failed because connected host has failed to respond. - connect(2) ([url]http://rubygems.org/[/url] yaml) Cleaning up installed gems... Clean Up Complete This is what I get when it tries to update RubyGems, even with the ports open on my firewall and router. Once it actually opens the web interface, there are no presets to select from, so yeah... Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 This is what I get when it tries to update RubyGems, even with the ports open on my firewall and router.Once it actually opens the web interface, there are no presets to select from, so yeah... Yep, firewall / security suite problem. Ruby.exe not allowed to connect, but probably the others neither.Perhaps incompatibility with your security suite, hard to tell, please follow bug reporting instructions and create a ticket with requested details http://dev-heaven.net/projects/six-arma-updater/issues/new, thanks. Share this post Link to post Share on other sites
Panzerdraco 10 Posted December 10, 2010 Yep, firewall / security suite problem. Ruby.exe not allowed to connect, but probably the others neither.Perhaps incompatibility with your security suite, hard to tell, please follow bug reporting instructions and create a ticket with requested details http://dev-heaven.net/projects/six-arma-updater/issues/new, thanks. Oops, got it working, was a few leftover processes from BitDefender post-uninstall that were in the way. Sorry for wasting your time. Great mod, btw. Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 Oops, got it working, was a few leftover processes from BitDefender post-uninstall that were in the way. Sorry for wasting your time. Great mod, btw.Glad it worked out, and thanks! Enjoy :) Share this post Link to post Share on other sites
Nixo 10 Posted December 10, 2010 Hi! So there has been alot spoken about the clientside config. I recently downloaded ACE. I have edited the clientside config file in arma2>userconfig>ace>ace_clientside_config.hpp This is what my clientside config looks like. /*////////////////////////////////////////////// // ___ ______ ______ ___ // // / | / ____/ / ____/ |__ \ // // / /| | / / / __/ __/ / // // / ___ | / /___ / /___ / __/ // // /_/ |_| \____/ /_____/ /____/ // // // // // //////////////////////////////////////////////// // // // CLIENTSIDE CONFIG FILE // // // //////////////////////////////////////////////*/ /*////////////////////////////////////////////// // Save in UTF 8 / without BOM Î // ///////////////////////////////////////////////*/ /*////////////////////////////////////////////// CONFIG SETTING FOR : ACE 2 MOD - NO VOICE, NO RADIO CHATTER -------------------- FEATURES: Disables AI radio chatter as well as player radio chatter --------- TO ENABLE: Remove the "//" in front of the #define to enable the NO VOICE, NO RADIO CHATTER feature. To disable, think vice versa. ---------- //////////////////////////////////////////////*/ //#define ACE_NOVOICE /*////////////////////////////////////////////// CONFIG SETTING FOR : ACE 2 MOD - CROSSHAIRS -------------------- FEATURES: Disables/Reduces crosshairs --------- Possible selections as documented in ACE2 Wiki //////////////////////////////////////////////*/ #define ACE_NOCROSS /*////////////////////////////////////////////// CONFIG SETTING FOR : ACE 2 MOD - MINIMALISTIC HUD -------------------- FEATURES: More Screen information, less HUD stuff --------- TO ENABLE: Remove the "//" in front of the #define to change your desired hud feature. To disable, think vice versa. ---------- //////////////////////////////////////////////*/ //#define ACE_MINIMALHUD /*////////////////////////////////////////////// //CONFIG SETTING FOR : ACE 2 MOD - Changeable glasses ingame //-------------------- //FEATURES: Lets you choose different glasses //--------- //TO ENABLE: Please ADD your Player Profile Name //---------- //EXAMPLE: //-------- //class Identity //{ // name = "John Doe"; //}; // // // // ////////--E D I T below THIS LINE--//////////*/ class Identity { name = "Niko Jakobsson"; }; /*////////////////////////////////////////////// CONFIG SETTING FOR : ACE 2 MOD - Ruckless -------------------- FEATURES: Ruckless disables models with built-in Rucksacks on the models. --------- TO RE-ENABLE the original models: please uncomment the define line below ---------- //////////////////////////////////////////////*/ // #define ACE_DISABLE_RUCKLESS /*////////////////////////////////////////////// CONFIG SETTING FOR : ACE 2 MOD - BALL TRACERS -------------------- FEATURES: Alternative round tracers --------- TO ENABLE: Remove the "//" in front of the #define to change your desired hud feature. To disable, think vice versa. ---------- //////////////////////////////////////////////*/ //#define ACE_BALLTRACERS ////////////////////////////////////// // DONT EDIT BELOW HERE !!!!!! /////// ////////////////////////////////////// ////////////////////////////////////// ACE_CLIENTSIDE_CONFIG_VER = 9; //DO NOT EDIT Still, I can't use earplugs, goggles, Huntir. Nothing. Any ideas? I use windows 7 if that has anything to do with it. And I have arma2 & arma 2 OA. Including all the expansions. Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 (edited) Hi!So there has been alot spoken about the clientside config. Best just use ACE_Clippi.exe included with @ACE.http://ace.dev-heaven.net/wagn/ACE_Settings_Userconfig_and_Clippi Also check your rpt file for hint on what the name should be, it alerts you. http://community.bistudio.com/wiki/RPT HuntIR has nothing to do with it though. Perhaps you are running a mod combination that is problematic, or have older versions of CBA addons laying around or so. If you still have issues, please create a ticket with your RPT and details; http://ace.dev-heaven.net/wagn/Bug_Reporting Edited December 10, 2010 by Sickboy Share this post Link to post Share on other sites
Nixo 10 Posted December 10, 2010 LoL, it did not work. I searched for cba or extended and found nothing. I only have the @CBA folder which I downloaded just minutes ago. Huntir still does not work. I can't deploy claymores, mg's. Nothing. "C:\Program Files\Bohemia Interactive\ArmA 2\arma2OA.exe" -mod=userconfig;@CBA;@ACE;@ACEX;@ACEX_RU;@ACEX_SM;@ACEX_USNavy -world=utes Is this right? And is the navy seals included? In groups there is a group called navy seals or something. Then you can select Aor1 version or Aor2. Still when you put them they turn into regular Marine FR units. Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 If you still have issues, please create a ticket with your RPT and details; http://ace.dev-heaven.net/wagn/Bug_Reporting See up. Navy seals have been removed as of last update; http://ace.dev-heaven.net/wagn/Changelogs Share this post Link to post Share on other sites
zooloo75 834 Posted December 10, 2010 After updating ACE 1.6 in Addonsync, I get an error message when I start up CO. I did troubleshoot this, such as loading just ace with cba, without cba, without mods, with mods. But I still get this same error. "Include file x\cba\addons\main\script_eventhandlers.hpp not found." Share this post Link to post Share on other sites
sickboy 13 Posted December 10, 2010 After updating ACE 1.6 in Addonsync, I get an error message when I start up CO.I did troubleshoot this, such as loading just ace with cba, without cba, without mods, with mods. But I still get this same error. "Include file x\cba\addons\main\script_eventhandlers.hpp not found." Delete @CBA folder, delete all CBA_** addons from all loaded mod-folders. Get the latest version of CBA. Share this post Link to post Share on other sites
manzilla 1 Posted December 10, 2010 After updating ACE 1.6 in Addonsync, I get an error message when I start up CO.I did troubleshoot this, such as loading just ace with cba, without cba, without mods, with mods. But I still get this same error. "Include file x\cba\addons\main\script_eventhandlers.hpp not found." Yes I went over this for a few days with someone earlier in this thread. De-activate every mod folder except ACE2 stuff and CBA then try it. Also remove every non-A2 .pbo from the main AddOns directory. You have an old version of XEH or CBA some where. Share this post Link to post Share on other sites
metralla 19 Posted December 10, 2010 Available and the update of ACE2? :Djejeje yes or no?:bounce3: and then not find any server that uses ACE2 with the latest version hehehe:D Share this post Link to post Share on other sites
xeno 234 Posted December 10, 2010 Available and the update of ACE2? :Djejeje yes or no?:bounce3:and then not find any server that uses ACE2 with the latest version Probably because we haven't released the new update officially yet ? :) Xeno Share this post Link to post Share on other sites
manzilla 1 Posted December 10, 2010 This is fantastic: * Missing medic units for TK_CIV, UN_CDF, CZ factions and Spetznas (Vking), refs #15645 [rocko]* Wounds - Everyone Medic module, and Full heal (even in the field) Module. refs #15650 [sickboy] Thank you once again! Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 10, 2010 ACE v1.7 Pre-RC is up and ready on SIX Updater! http://ace.dev-heaven.net/wagn/ACE_1_7_Pre_RC Reminder; Bug reports, feedback and suggestions, on our Issue Tracker please! Share this post Link to post Share on other sites
g-man-853 10 Posted December 10, 2010 [uGAF] ACE_Dev YAS Repo: @ACE __________442 @ACEX_________295 @ACEX_SM______73 @ACEX_RU______24 @ACEX_USNavy__22 @CBA __________143 Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/ACE_Dev.yas Auto config URL: http://folders.ugaf-addons.co.uk/ACE_Dev/modreopo.7z If wish to stick with the 1.6 stable release download from our ACE stable YAS repo, all ACE folders have _1.6 at the end including CBA and CBA_OA. You can find the links in the spoiler: Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/UGAF_CO_ACE_1.6.yas Auto config URL: http://folders.ugaf-addons.co.uk/OA_ACE/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/forum/viewthre...d=591#post_591 Share this post Link to post Share on other sites
maturin 12 Posted December 11, 2010 When is ACE going to clean all the medic supplies, backpacks and flares from the Armory? They show up under every category, and it's a pain to scroll past them all. Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 11, 2010 Probably not before a ticket is made for it ;) Share this post Link to post Share on other sites
Militant1006 11 Posted December 11, 2010 Before I make a ticket about it, I was wondering, is it possible to change between IR laser and flashlight on the M4's? I think it could be a cool feature if it isn't implemented. Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 11, 2010 No, it's not, engine limitation sadly. http://dev-heaven.net/issues/13335 Share this post Link to post Share on other sites