Cookieeater 10 Posted November 7, 2010 I'm interested in modding for ArmA II non model wise(scripting). What language should I learn? Share this post Link to post Share on other sites
Fox '09 14 Posted November 7, 2010 sqf maybe? i think they're similar to .cpp, but hten again i'm no config/script expert Share this post Link to post Share on other sites
suhsjake 1 Posted November 7, 2010 Might help if you post in the correct area. http://forums.bistudio.com/forumdisplay.php?f=95 Share this post Link to post Share on other sites
janh 0 Posted November 8, 2010 There is some close similarities to C/C++, but else the commands are often pretty game-specific. However, learning good style, object-oriented C++ programming is always a high goal. And valuable asset for the rest of your (computer) life, if you can master it. Share this post Link to post Share on other sites
Evil_Echo 11 Posted November 8, 2010 To me, sqf feels like C with a healthy dose of Perl stirred in. If you know either it's not too hard to get used to this game scripting language. The primary quirk is how arrays are managed - using commands vs being built into the grammar. Share this post Link to post Share on other sites