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What programming language should I learn to get into ArmA II modding?

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I'm interested in modding for ArmA II non model wise(scripting). What language should I learn?

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sqf maybe? i think they're similar to .cpp, but hten again i'm no config/script expert

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There is some close similarities to C/C++, but else the commands are often pretty game-specific. However, learning good style, object-oriented C++ programming is always a high goal. And valuable asset for the rest of your (computer) life, if you can master it.

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To me, sqf feels like C with a healthy dose of Perl stirred in. If you know either it's not too hard to get used to this game scripting language. The primary quirk is how arrays are managed - using commands vs being built into the grammar.

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