Zipper5 74 Posted October 29, 2010 This is actually running perfectly fine for me so far, apart from Omaha taking a pretty damn long time to load despite the progress bar filling to 100%. Very high quality mod you guys have here. Looking forward to updates! Share this post Link to post Share on other sites
ray243 11 Posted October 29, 2010 Link for the patch if anyone cant be bothered to search.http://www.arma2.com/beta-patch.php Doesn't seem to work Also, is it possible to have a torrent file? Share this post Link to post Share on other sites
SFG 1 Posted October 29, 2010 (edited) Patch on hold. :/ Edited October 29, 2010 by SFG Share this post Link to post Share on other sites
Zipper5 74 Posted October 29, 2010 That was fast, SFG. :eek: I've noticed so far that the Springfield scope's glass is white (read: missing a texture) and the M1 Garand + M7 fires like a bolt action weapon. As a side note: I really like the menu cutscenes for Omaha (and I like Omaha itself, of course). Share this post Link to post Share on other sites
Soldat-Hans 0 Posted October 29, 2010 Very nice job I44 guys. Very nice Job. Ohama beach is crashing al time, but I can play other maps too. The battles are real fun, creating a DAC config already for your units. Share this post Link to post Share on other sites
wiggum2 31 Posted October 29, 2010 Is there a new island in the mod ? Share this post Link to post Share on other sites
PacUK 1 Posted October 29, 2010 That was fast, SFG. :eek:I've noticed so far that the Springfield scope's glass is white (read: missing a texture) and the M1 Garand + M7 fires like a bolt action weapon. As a side note: I really like the menu cutscenes for Omaha (and I like Omaha itself, of course). Heh yeah the patch should of been in the installer, but I basically overlooked it packing things up at 3am this morning doh! The Garand with M7 should fire like that, I asked the question myself heh, it operated slightly differently for the ability to pump off the grenade basically, hopefully we can get an animation in for the bolt at some stage like the other rifles. I'm pretty sure the springfield bug will be fixed in the upcoming hotfix! Share this post Link to post Share on other sites
Zipper5 74 Posted October 29, 2010 Is there a new island in the mod ? Yes, there is Omaha Beach, and it is nice. :D The Garand with M7 should fire like that, I asked the question myself heh, it operated slightly differently for the ability to pump off the grenade basically, hopefully we can get an animation in for the bolt at some stage like the other rifles. I'm pretty sure the springfield bug will be fixed in the upcoming hotfix! Oh wow, I didn't know that. Guess you learn something new every day. Nice to know you're resolving the Springfield bug already, heh. Share this post Link to post Share on other sites
SFG 1 Posted October 29, 2010 You can use different color effects too - using our templated modules. Share this post Link to post Share on other sites
Soldat-Hans 0 Posted October 29, 2010 there is a little bug: soldiers have no map! So you were not able to look at the map! Share this post Link to post Share on other sites
CW001 10 Posted October 29, 2010 YES! YES! Downloading the shiz out of this, shall report back if I can tear myself away from the screen. Share this post Link to post Share on other sites
guy123 10 Posted October 29, 2010 Players having no maps is actually realistic! Only officers had maps, so if you are on your own, try to nick one, otherwise, get someone to play as the officer, and stick by them for direction ;) Share this post Link to post Share on other sites
FriZY_SK 9 Posted October 29, 2010 We were waiting for it so long time. So, today is "D-Day" for all of us ;) big thanks to you guys!!!!!!!!!!!!!!!!!!! Share this post Link to post Share on other sites
PacUK 1 Posted October 29, 2010 (edited) Very nice job I44 guys. Very nice Job. Ohama beach is crashing al time, but I can play other maps too. The battles are real fun, creating a DAC config already for your units. Do you get any specific error with Omaha? Is it crashing immediately or after some time/certain locations/actions? There are several DAC configs available if you de-pbo the mission files (Mp Missions - Paras, D-Day, and D+1 for german ones, and the SP Missions Scharfschutze for an american dac config) - also theres some for sounds using german/american voices. I've noticed so far that the Springfield scope's glass is white (read: missing a texture) Yeah this is my bad heh, the coming very soon as soon as last min tests and then uploads are done patch should solve it! Sorry again for the need for the hotfix guys! (Patch also fixes issue with OpTarbrush mission which was CTD'ing). there is a little bug: soldiers have no map! So you were not able to look at the map! This is an intended feature only Officers get the map item, you can add it to a unit using: this addWeapon "itemmap"; Edited October 29, 2010 by PacUK Share this post Link to post Share on other sites
rexehuk 16 Posted October 29, 2010 (edited) HAVOC mirror down for now, using 100% of our network bandwidth and eating the dedi! Feel free to join our dedicated server. Edited October 29, 2010 by rexehuk Share this post Link to post Share on other sites
Zipper5 74 Posted October 29, 2010 I just discovered the bolt action animations module. I am in love. The animations seem to stop playing once you reach two remaining bullets in your clip, however. :p Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 29, 2010 Do you get any specific error with Omaha? Is it crashing immediately or after some time/certain locations/actions? Same trouble here (ARmA2 only, right target and shortcut), it crashes as soon as the map is loaded, and it says something about flowers...sorry can't check ATM. Apart from this, it really gives me the feeling i had playing the old I44 demo in OFP. So i'm happy :bounce3: Share this post Link to post Share on other sites
PacUK 1 Posted October 29, 2010 Let us know if the problems with Omaha continue after the just waiting to be distributed patch comes out. If it still doesn't solve it provide us with a screencap or just a log from the RPT file so we can track the issue down. Share this post Link to post Share on other sites
Sky999 10 Posted October 29, 2010 (edited) Agh...Crash to desktop when starting... Error compiling pixel shader PSSpecularAlpha:0 Help? EDIT: It's because I'm using CO, the mod only seems to work with ARMA2 on it's own. Edited October 29, 2010 by Sky999 Share this post Link to post Share on other sites
hellfire257 3 Posted October 29, 2010 Works great now Pac! Thanks very much for this! Share this post Link to post Share on other sites
Mr. Charles 22 Posted October 29, 2010 @Sky you have some problems with the desktop icon, see pacs line, then it'll work. Share this post Link to post Share on other sites
bigstone 48 Posted October 29, 2010 How do you make them throw grenades??? Share this post Link to post Share on other sites
Sky999 10 Posted October 29, 2010 @Sky you have some problems with the desktop icon, see pacs line, then it'll work. Pacs line? Btw, the mission with the British paras defending the town is a work of art! Share this post Link to post Share on other sites
stephsen 79 Posted October 29, 2010 Oh Man its christmas...:yay: Share this post Link to post Share on other sites
Profanwolf 10 Posted October 29, 2010 So soon? Incredible. Share this post Link to post Share on other sites