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jasono

Alpha Texture Bug

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Does anyone know how to fix this? I tried searching but got lumped with huge threads and couldn't find the question or answer within them.

I have a glass box (Textured using #(argb,8,8,3)color(0.843137,0.858824,0.87451,1.0,co)). Inside I have a slightly smaller scale box of the outside one, this one has a different solid texture on it. The inside box is not connected to the outside box by any means.

The problem I have is that the glass hides the inside box. If I drag it half out the box you can see it.

What is the actuall solution to the alpha bug?

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Reordering the alpha priority of the faces. In O2, open the Faces drop down menu. Use the move to next / previous alpha commands to sort out the faces. You'll want the inner box to be in front of the outer one, I think.

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Thanks for the reply!

I fixed it by changing the outer translucent shell to a higher level, going to Faces > Move Top.

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