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Dwarden

ARMA 2: Private Military Company (ARMA 2: PMC) DLC

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They also said they were not laughing at us when we were speculating the content of the new DLC. :mad:

That was just a normal PR excuse or you want that Marek say: "Yeah, we delayed because we needed more time to figure out what went wrong with the last patch, as our foruns are pilled with complains" ?

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Actually that's good for me, now I have some more time to complete that preorder. :yay:

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Actually that's good for me, now I have some more time to complete that preorder. :yay:

It takes a matter of minutes...

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Hello,

I would ask creators of ARMA II few questions to PMC expansion:

1, Are you creating some civillian SUVs with rear gunner in the car. And some special armoured vehicles typical for real PMC? For example BlackWater´s grizzly.

2, Are you creating some new functions in game for "bodyguard missions", with escorting VIP? Will be possible in edit mission add waypoint "Escort VIP" for Bodyguards group. With formations, for example: group leader as Bodyguard in close range from VIP and others in V, box, diamond formations...

3, Most of real missions for PMC (after base guard), are with vehicles escorting in fast speed. Are you developing AI for drive vehicles on roads? Without stupid slow downs in corners and when cars are going clash against each other.

4, Advanced GPS navigation in car and personal navigation (in mobile phone) will be very useful for PMC campaign missions with cars VIP escorting (form hotel resort in green zone to factory...)

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None of that is happening. This is just a small content DLC. Not a game changing/altering DLC.

You can visit the ArmA 2 website to see the full feature list..

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Uhh I wouldn't say none of that is happening..in one of the originally released PMC pictures there's an SUV with a minigun out the back, you can't see it right off the bat but if you brighten it up you can. Also they said engine improvements, those improvements might include making AI driving skills a little better. You never know. I'm not sure where you see a full features list that has everything, and if I missed it somewhere I'd love to see it.

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Also they said engine improvements, those improvements might include making AI driving skills a little better.

No, that would be in a patch for everyone, not just for people who buy the DLC.

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The SUV has mini gun mounted ontop. Not on the back.

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Yes, it is:

It's just a PR reason, check Smurfbr's post. If you see any of the ARMEX pics or the video you'll see it already has OA weapons and vehicles.

And just so you don't get all defensive, I'm not criticizing BIS.

No, that would be in a patch for everyone, not just for people who buy the DLC.

Any engine improvements in DLC are included for people who didn't buy it, just like with BAF.

Edited by Hamm

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Any engine improvements in DLC are included for people who didn't buy it, just like with BAF.

Yes, that is exactly what i said.

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Yes, that is exactly what i said.

Not really, no.

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Exactly,

My soul just died a little more after seeing that...

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Yes, that is exactly what i said.

You replied to:

"Also they said engine improvements, those improvements might include making AI driving skills a little better."

by saying:

"No, that would be in a patch for everyone, not just for people who buy the DLC."

Seeing as the original poster didn't mention if they were talking about DLC or patch, your reply conveys that you think DLC engine improvements are exclusive to DLC, and that BIS would have announced engine improvements such as these for a patch. :j:

And just for content:

Arma2-PMC-ingame-sshot-07.jpg

You can see the minigun on the SUV in that shot.

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seeing as the original poster didn't mention if they were talking about dlc or patch, your reply conveys that you think dlc engine improvements are exclusive to dlc, and that bis would have announced engine improvements such as these for a patch. :j:

I rewrote this post 3 times because i dont know what you are trying to say, however what i ment was that AI improvements are only stuff for patches, not for DLC. Also, AI generally doesnt fall under engine improvements.

Edited by NeMeSiS

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Arma2-PMC-ingame-sshot-07.jpg

You can see the minigun on the SUV in that shot.

Actually, this is a better shot, even though you don't see the SUV.

Arma2-PMC-ingame-sshot-08.jpg

---------- Post added at 05:31 PM ---------- Previous post was at 05:29 PM ----------

It takes a matter of minutes...

Not if you do not have Paypal in your possession.

Edited by OnlyRazor

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Hello, I wrote some questions yesterday...

1, SUV with minigun is very good for this PMC expansion for ARMA II, thank you for this... :) (I am faithful fan of ARMA II. I have OA and BAF too...)

I think some people didn´t understand my idea about rear gunner in the car. I mean normal civilian SUV, like Mitsubishi Pajero with three contractors (two on front driver, gunner and third gunner with machine gun focused to rear for eliminating threats from rear of convoy).

I think better idea is add new cars, where some units moved in cargo could shoot with primary or secondary gun through opened window...

2, What about escorting VIP? When I played OperationFlashpoint 1.75 (excelent game I think) I wrote one script for escorting VIP, it was based only on looped MoveTo command. I am not good in writeing scripts, it was so stupid script. it looked on first sight good, team leader was near VIP as bodyguard and others was in formation but when VIP was killed guards stopped near body, when they were under attack they fight with enemy and didn´t cover VIP.

I think that better is add new type of waypoint or module into game for escorting other units.

3, Another idea, i think that it is useful for PMC if bodyguards armed only with secondary guns (pistols) could holster their guns if they are in Safe or Careless mode.

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Hello, I wrote some questions yesterday...

I think better idea is add new cars, where some units moved in cargo could shoot with primary or secondary gun through opened window...

Yeah, see, the problem with implementing that would be the fact that it would require some pretty serious engine overhauling, and it would probably be laggy anyway. But, hey, I'm actually up for the idea. That and chinooks with accessable cargo holds.

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its almost pointless to implement the SUV rear gunner. your field of fire is so limited that might as well not shoot back

basically only capable of engaging targets directly behind the vic in a small arc

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Will this new DLC allow close quarter urban combat? I'm buying this anyway.

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CQB is already "allowed" in Arma 2... What do you mean? :confused:

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Will this new DLC allow close quarter urban combat? I'm buying this anyway.

lol

It's already allowed. This is a PMC DLC, no where does it say its a CQC Improvement DLC, that sort of thing would come with a patch. You people need to read the titles of threads....

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