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Dwarden

ARMA 2:OA beta patch 74123

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thx BIS beast ;)

beta-frequency rises ... let's bet on 1.55 next days ? (and me on the islas baleares for vacation, this could become a cool welcome-home-gift in 2 weeks :D)

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Thanks. :)

But I noticed the custom-voices are broken now. All (custom) voices played with "say" or "playsound" and probably with other commands, cut in few seconds after played very disjointed. Only the official teamradio seems to work normal.

Edit: It seems like all voicefiles under CfgSounds are broken (or say/playsound-commans are broken). CfgRadio and CfgMusic works good.

Thanks for noticing. Fixed in 74097

Probably fixed, too.

An impotent whinge aimed at ATI:

I'm sure I still get significantly better performance on a 4670x2 by naming the ArmaOA.exe 'Arma2.exe'. This is using the latest CrossFire profiles. Bloody pain that I have to rename it every time, whereas ATI could have simply updated the ArmaOA.exe profile, but no ... they're too busy tweaking the profiles to give Medal of Honor an extra couple of FPS, or improving Crysis' benchmark stats on their flagship cards.

Edited by Richey79

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Maybe BIS will soon release nightly builds... :p

BIS masterplan = fix all bugs & issues till 24.12.2010 then leave for vacation until bored

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LIP-files seems to be broken now. Voices work, but I see no lips moving.

Edit: Both official and custom voice LIP-files dosent work.

Edited by SaOk

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Just tested and can confirm the FPS degradation fix. Nice going, BIS: :)

Z-buffer issue also seems slightly improved, though it might just be my imagination.

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An impotent whinge aimed at ATI:

Completely off topic, but in what country is 'whine' spelled 'whinge'. I've seen it an awful lot all over the net and best I can assume is the UK. Am I right?

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Completely off topic, but in what country is 'whine' spelled 'whinge'. I've seen it an awful lot all over the net and best I can assume is the UK. Am I right?

You are indeed correct.

Beta spamming FTW.

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Completely off topic, but in what country is 'whine' spelled 'whinge'. I've seen it an awful lot all over the net and best I can assume is the UK. Am I right?

Completely different word :)

Whine is pronounced wine, whinge is pronounced winj. Both words do mean approximately the same thing though :)

"He went off down the street whinging & whining".

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LIP-files seems to be broken now. Voices work, but I see no lips moving.

Edit: Both official and custom voice LIP-files dosent work.

Yea noticed that too , in MP is not working - no lips moving

fixed in build 74136, thanks

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Completely off topic, but in what country is 'whine' spelled 'whinge'. I've seen it an awful lot all over the net and best I can assume is the UK. Am I right?

And interestingly enough, in Australia whinge = grizzle (ie crying and complaining).

PS Thanks for the betas guys.

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fixed in build 74136, thanks

Ah, ok then I'm waiting for the next beta :)

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I'm sure I still get significantly better performance on a 4670x2 by naming the ArmaOA.exe 'Arma2.exe'. This is using the latest CrossFire profiles. Bloody pain that I have to rename it every time, whereas ATI could have simply updated the ArmaOA.exe profile, but no ... they're too busy tweaking the profiles to give Medal of Honor an extra couple of FPS, or improving Crysis' benchmark stats on their flagship cards.
your wrong. tested they are the same. 10.9, and there's no reason to use the profiles for 10.9 as there is no OA/A2 profile in there. its in the driver now as default. last OT .:j:

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An impotent whinge aimed at ATI:

I'm sure I still get significantly better performance on a 4670x2 by naming the ArmaOA.exe 'Arma2.exe'. This is using the latest CrossFire profiles. Bloody pain that I have to rename it every time, whereas ATI could have simply updated the ArmaOA.exe profile, but no ... they're too busy tweaking the profiles to give Medal of Honor an extra couple of FPS, or improving Crysis' benchmark stats on their flagship cards.

Likewise, I'm still using 10.04 with my 4870x2 as it performs much better than any other drivers since. I also have to rename the .exe to get it to work at all

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Noticed that now it's the driver in tank/APC who commands the gunner to fire/hold fire and not the commander, anyone else experiencing this?

/KC

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This beta fixes all map's collision detection func or only on Utes?

So I would guess no more "jumping for joy" vehicles anymore?

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Thanks for continued Beta's

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