Dwarden 1125 Posted October 8, 2010 (edited) http://www.arma2.com/beta-patch.php [73967] Fixed: Stop firing at vehicle crew once it is dead. (http://dev-heaven.net/issues/5183) [73964] Fixed: Rpt file no longer created in local settings when -profile is used (http://dev-heaven.net/issues/13308) [73956] Fixed: Some texture or model files not loaded from mod paths starting with @. (http://dev-heaven.net/issues/14039) [73921] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection. [73888] New: Scripting command HostMission. [73813] FIX: Engine crash with diag_log versus % [73801] New: MP Diagnostics logged into the mpStatistics.log file at the end of mission. [73663] New: GetResolution script function [73662] New: forEach: variable _index added to retrieve the position of _x within the Array [73660] New: getVariable: default value can be defined [73658] Changed: Preprocessor error no longer terminates the game. [73649] New: getTerrainHeightASL script function [73646] Fixed: Reduced z-fight in scopes. and as always some surprises were left out of changelog + resolved some issues with fog vs alpha transparency etc. + some language translation fixes (Polish,French,Italian,German etc.) [73670] Option to disable V-sync(Vertical synchronization) in arma2oa.cfg with entry vsync=0; add line to arma2oa.cfg file vsync=0; //disabled or vsync=1; //default enabled --- New scripting commands getTerrainHeightASL [(coords)]; // returns (in meters) terrain height above sea level e.g. z = getTerrainHeightASL [x,y]; getResolution; // returns [width, height, 2Dviewport width, 2Dviewport height, ratio, UI scale] hostMission [Config,display]; //Host the MP mission described by config class. Should be called as reaction to some UI action in some dialog. Changed Scripting Commands: getVariable [name, default]; // newly gets a default parameter Improved scripting behaviour: forEach: // variable _index added to retrieve the position of _x within the Array --- for admins and developers to profile server behaviour -mpStatistics Commandline switch to record various MP related statistics into mpStatistics.log Edited October 8, 2010 by Dwarden Share this post Link to post Share on other sites
snkman 351 Posted October 8, 2010 (edited) Nice! ;) Damn thouse beta's get better and better. :) Edit: Still config errors: Note: I don't use BAF ArmA 2 O.A. standalone only!! Exe timestamp: 2010/10/08 16:01:07Current time: 2010/10/08 16:01:15 Version 1.54.73968 Item str_disp_server_control listed twice Item str_disp_left listed twice Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconTakeBackpack'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconAssemble'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconDisassemble'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/FakeWeapon.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/CarHorn.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin/CfgWeapons/M2.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/M16A2.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Throw/HandGrenade_Stone.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Throw/HandGrenadeMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Throw/SmokeShellMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Throw/IRStrobe.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/TimeBombMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/PipeBombMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/MineMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/MineEMuzzle.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/BAF_ied_v1_muzzle.fireSpreadAngle'. Warning Message: '/' is not a value String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V10 not found Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/BAF_ied_v2_muzzle.fireSpreadAngle'. Warning Message: '/' is not a value String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V20 not found Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/BAF_ied_v3_muzzle.fireSpreadAngle'. Warning Message: '/' is not a value String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V30 not found Warning Message: No entry 'bin\config.bin/CfgWeapons/Put/BAF_ied_v4_muzzle.fireSpreadAngle'. Warning Message: '/' is not a value String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V40 not found Warning Message: No entry 'bin\config.bin/CfgWeapons/NVGoggles.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/AK_74.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/M4A1.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/G36A_camo/MuzzleFar.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/TruckHorn.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Strela.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/RPG7V.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/CMFlareLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/TruckHorn2.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/MiniCarHorn.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BikeHorn.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/SportCarHorn.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/SCAR_L_STD_HOLO.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/GAU8.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/MaverickLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/SidewinderLaucher_AH1Z.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BombLauncherA10.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/FFARLauncher_14.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/GSh301.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/AirBombLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/R73Launcher_2.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/S8Launcher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/GAU12.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BombLauncherF35.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/SidewinderLaucher_F35.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Mk82BombLauncher_6.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BombLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/57mmLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/Ch29Launcher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BAF_L85A2_RIS_ACOG.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/GSh23L_L39.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/SmokeLauncher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BAF_LRR_scoped.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BAF_NLAW_Launcher.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BAF_L85A2_RIS_SUSAT.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/BAF_L85A2_RIS_CWS.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/AKS_74_U.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/M240_veh.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/M240_veh_2.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/KPVT.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWeapons/PKT.fireSpreadAngle'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Warning Message: No entry 'bin\config.bin.CfgSkeletonParameters'. Sloved!! Edited October 8, 2010 by SNKMAN Share this post Link to post Share on other sites
gossamersolid 155 Posted October 8, 2010 HostMission command? What's this all about? Share this post Link to post Share on other sites
Zipper5 74 Posted October 8, 2010 I'm liking these fixes, BIS! Great patch! :D I think HostMission will launch Arma 2 and automatically create a server and host the mission you tell it to. Share this post Link to post Share on other sites
tpw 2315 Posted October 8, 2010 Still getting very bad "shuddering" when raising a lowered rifle. CO, no mods. Get the same regardless of unit or rifle. Share this post Link to post Share on other sites
santafee 10 Posted October 8, 2010 Stop firing at dead Vehicle Crew! Finally !! Nice Beta:) Share this post Link to post Share on other sites
TRexian 0 Posted October 8, 2010 [73658] Changed: Preprocessor error no longer terminates the game. w00000tage! :) Some of my models have been getting hit with this recently, so I'm WAY happy it won't CTD now! :) Share this post Link to post Share on other sites
maddogx 13 Posted October 8, 2010 Z-Fighting fix is awesome, but seems to not work when prone. :confused: While standing or kneeling it works great, but when lying on the ground, major flickering returns. Still testing. Share this post Link to post Share on other sites
KeyCat 131 Posted October 8, 2010 (edited) Thank you BIS! [73646] Fixed: Reduced z-fight in scopes. Had to try this one out ASAP! Z-fighting is greatly reduced while standing or crouching but as soon as I go prone and look at the same objects in scope/binocs the Z-fighting/flickering is back with a vengance... Tried on both Chernarus and Takistan A2OA, no mods. A bit hard to show in screen shots (but easy to reproduce in game)... Chernarus Same positon but prone Takistan Same positon but prone Also tested to use the optics in tanks/APC/etc. and if the vechile standing still the Z-fighting/flickering is now barely notable - good work! On top of that I noticed that you solved the alpha bug when foggy :) /KC Edited October 8, 2010 by KeyCat Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 8, 2010 Nice! ;)Edit: Still config errors: Note: I don't use BAF ArmA 2 O.A. standalone only!! I've made the test and I only got these: 17:08:15 Version 1.54.72888 17:08:15 Item str_disp_server_control listed twice 17:08:22 Unsupported language French in stringtable 17:08:22 Unsupported language French in stringtable 17:08:22 Unsupported language French in stringtable 17:08:23 Unsupported language French in stringtable 17:08:35 String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V10 not found 17:08:36 String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V20 not found 17:08:36 String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V30 not found 17:08:36 String STR_BAF_CFGMAGAZINES_BAF_PUTIED_V40 not found Nothing about config More, your config errors seems to concerns only ArmA2 and BAF stuff. Are you using some addons ? Share this post Link to post Share on other sites
seelix 10 Posted October 8, 2010 like always,thanks for the neverending work. would be nice to see some better multi core support (6x) in the next patches. Share this post Link to post Share on other sites
maddogx 13 Posted October 8, 2010 Video of the z-fighting while kneeling problem: NA-w2RZqPlY Share this post Link to post Share on other sites
Dwarden 1125 Posted October 8, 2010 details about one important suprise left out of changelog are in first post [73670] Option to disable V-sync(Vertical synchronization) in arma2oa.cfg Share this post Link to post Share on other sites
maddogx 13 Posted October 8, 2010 Z-fighting issue added to bug tracker. :) Share this post Link to post Share on other sites
MavericK96 0 Posted October 8, 2010 Nice, a new beta on my birthday. :cool: Share this post Link to post Share on other sites
dmarkwick 261 Posted October 8, 2010 Is it me, or is the dreaded alpha-shine bug also squashed? I mean - WOOOOOOOOOT :) Share this post Link to post Share on other sites
KeyCat 131 Posted October 8, 2010 (edited) Is it me, or is the dreaded alpha-shine bug also squashed? I mean - WOOOOOOOOOT :) Just had a quick test before but the alpha bug was history for me and fog seems to work OK (maybe not as dense as I remember but no artifacts at least)! Now we can have thoose spooky nightmissions back :D If BIS just nail the Z-fighting in prone position (and I'm sure they do) this is a winner IMO! /KC Edited October 8, 2010 by KeyCat Share this post Link to post Share on other sites
dmarkwick 261 Posted October 8, 2010 Just had a quick test before but the alpha bug was history for me and fog seems to work OK (maybe not as dense as I remember but no artifacts at least)! Now we can have thoose spooky nightmissions back :D/KC Set a radio trigger with the onActivate field 5 setFog 1 for full fog :) Share this post Link to post Share on other sites
TomatoArden 0 Posted October 8, 2010 All these little betas are just great, thanks BI. Share this post Link to post Share on other sites
KeyCat 131 Posted October 8, 2010 Set a radio trigger with the onActivate field 5 setFog 1 for full fog :) You are right! Dense enough :) /KC Share this post Link to post Share on other sites
roberthammer 582 Posted October 8, 2010 Alpha bug "ice efect" is gone? Share this post Link to post Share on other sites
KeyCat 131 Posted October 8, 2010 Alpha bug "ice efect" is gone? Yes (at least on my rig)! /KC Share this post Link to post Share on other sites
roberthammer 582 Posted October 8, 2010 Cool :) - BIS lets fix that Z-fighting also on prone and i will be happier more :p Share this post Link to post Share on other sites
maturin 12 Posted October 8, 2010 Do supersonic cracks from bullets still play out of order in OA? Or put more accurately, do muzzle blasts still travel at the speed of light 6 times out of 10? There is no longer a ticket regarding this on devheaven, so does that mean that it is fixed? OA has been out for a long time now, so someone must have noticed. And if it isn't fixed and BI sorts it out in a beta patch, I will freaking buy OA just for that. Share this post Link to post Share on other sites