Moerderhoschi 106 Posted September 12, 2010 (edited) __________________________________________________ Name: [co18] Operation Hit&Run Version: 1.3 Needed Content: Operation Arrowhead Type: coop Playersite: West ( KSK, US Special Forces, Czech Special Forces ) thought players: between 6 - 18 Player Duration: variable, thought 120 min. other scripts used: Norrin's Revive v0.5 / Cyborg11's HALO Jump / Lurchi's AC130 Spectre Gunship __________________________________________________ Operation Hit & Run is a cooperative multiplayer mission. the primary objective is to find and liquidate an enemy Colonel. The number of enemies will adapt to the number of players currently on the server located in front of each new mission objective and is therefore very dynamic. [co18]Operation_Hit&Run_v1.3.Zargabad.rar __________________________________________________ [co18] Operation Hit&Run A.C.E.²-Port __________________________________________________ Name: [co18] Operation Hit&Run (ACE) Version: 1.3 Needed Content: Operation Arrowhead & A.C.E.² (@ACE, @ACEX, @CBA) Island: Takistan Typ: coop Playersite: West ( KSK, US Special Forces, Czech Special Forces ) thought players: between 6 - 18 Player Duration: variable, thought 120 min. other scripts used: Norrin's Revive v0.5 / Cyborg11's HALO Jump / Lurchi's AC130 Spectre Gunship __________________________________________________ Operation Hit & Run is a cooperative multiplayer mission. the primary objective is to find and liquidate an enemy Colonel. The number of enemies will adapt to the number of players currently on the server located in front of each new mission objective and is therefore very dynamic. [co18]Operation_Hit&Run_v1.3_(ACE).Zargabad.rar Edited February 6, 2011 by Moerderhoschi Share this post Link to post Share on other sites
TheScar 0 Posted September 12, 2010 highly recommending this one - great fun :D Share this post Link to post Share on other sites
Moerderhoschi 106 Posted December 23, 2010 (edited) Update v1.1 Changelog: *Used newest version of norrin's Revive v0.50. *Used newest version of Lurchi's AC130 v0.6. *Number of enemys greatly reduced. *Weaponselection&ammount increased. *All kinds of JIP faults fixed. *Random Daytime&Weather implemented (can be set in the Parameters) *Small changes in the Missionprogress. __________________________________________________ ACE port v1.1 [co18] Operation Hit&Run v1.1 (ACE) Changelog: *OA & A.C.E.² needed ( @ACE, @ACEX, @CBA ) *norrin's Revive 0.50 remain *huge Weapon selection because ACE *most Ammunition limited to tracers Edited December 23, 2010 by Moerderhoschi Share this post Link to post Share on other sites
Moerderhoschi 106 Posted January 4, 2011 Update v1.2 & Update v1.2 (ACE) Changelog: *Fixed Weathersynchronicity with Server. *Parameter Revivetimelimit added. *Parameter Respawnbutton appears after x seconds added. *Parameter ACRE added. Share this post Link to post Share on other sites
Moerderhoschi 106 Posted February 6, 2011 Update v1.3 & Update v1.3 (ACE) Changelog: *Rain, Wind&Weathersynchronicity with all Clients. *Several Parameters added. *fixed fault with Marker. *Villa and Hideout in Zargabad are now indestructible. *ACE v1.8 Stable Weapons added (M14 ACOG, MP7) *ACE v1.8 Stable Tracer Ammunition added (G3, M417, MK17) Share this post Link to post Share on other sites
armakwalski 10 Posted July 27, 2012 had fun with my friends. :bounce3: some ss from the mission. Share this post Link to post Share on other sites