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GFX707

Gfx707's bunker pack 1 released!

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BD1.jpg

I have made a bunker pack for OFP. This pack contains 5 bunkers and 1 object. They are all new 3d models. A large raised blockhouse for Omaha-type maps, an AT gun embrasure (goes nicely with the m101a1 on http://www.ofp.info) and a type 22 pillbox from WWII, along with two smaller bunkers and a log ramp such as those that could be found at Omaha beach. You can get this bunker pack on my addons page.

go to http://www.fortress-ofp.com to get them biggrin.gif

here is the direct link to the zip

http://members.iomartdsl.com/~s.mcculloch/bunkerpack1.zip

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GFX, just a couple of quick questions:

1. Do I need to have the editor upgrade installed to use these?

2. What will they be under in the mission editor?

Thanks... smile.gif

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Major Fubar, these are new p3d's, so you do not need any editor upgrade smile.gif

GFX707: Some excellent addons you made. Can't wait for more of this great stuff smile.gif

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Yep, I just checked it out..they are under Civilian-Obects..

They also make good heli landing spots...

050120021201499.jpg

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btw, GFX707, it would be great if you could put that mission.sqm (from the screenshot) for download. I just can't seem to find a really good spot for a good "landing" map.

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The mission and addon are great, the mission though requires also Gunslingers editor addon. Good job!

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Thanks GFX, this is just the kinda thing I've been looking for.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (GFX707 @ April 30 2002,23:38)</td></tr><tr><td id="QUOTE">here you go

http://members.iomartdsl.com/~s.mcculloch/beachlanding1.zip

you will need the M101A1 artillery addon though from http://www.ofp.info<span id='postcolor'>

How do you install the mission? I put it in the missions folder, but it didnt work

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did someone say extremely large gun....?    biggrin.gif

BIG_GUN2.jpg

BIG_GUN3.jpg

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man ofp has one fuck of a WWII world coming.

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Dang!!! These things give the heavy machineguns a nice home. Even tank fire can't uproot them all the time. Very nice addons dude!!! They blows sandbag forts out of the water.

They got so many uses!!!

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now if we could get those damn muzzle flashes off those WW2 guns...

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To timmy:

You have to put the mission.sqm file to your OperationFlashpoint\Users\yourusername\missions\createfoldernamed Beach.Abel and open the mission in editor.

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GFX707, you ARE making sure all the bunkers are as close to the real thing as possible, right?

Keep those great addons coming smile.gif

btw, you need to work on "entry points" for AI. Right now, they won't enter a bunker when I tell them too. They see the bunkers as 1 solid object, which they cannot enter, so they go around.

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they look pretty real to me although they look brand new. some cracked concrete textures would be cool. i only wish we had a decent spot d-day missions (yeah i know how everyone bitches about storm the beach missions) but with the right addons and spot in terrain it would be cool.

the next thing you absolutely have to do is a shingle. the simple "wire" that is in OFP now because the AI simply shoots through it. make it so they can't see through it very well or something. also destroyable is good.

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there is a problem though with the pillbox. i happen to find myself outside all of a sudden when i kneel close to the front window. in some case you can also run straight through the walls ... weird ..

apart from that , great job smile.gif

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omahab9.jpg

this is my 'MOHAA' beach bunker, which I will be releasing as soon as I find out some crucial info

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