Dynamic Echo 10 Posted August 28, 2010 I have it off, I did try it on 100% for a little while and it actually made me vomit (thankfully there was an empty glass nearby which I managed to contain it in. I don't recommend whacking it up. Share this post Link to post Share on other sites
HyperU2 11 Posted August 28, 2010 I just turned it off, I've never messed with the setting before so I've been at 50%. Share this post Link to post Share on other sites
maddogx 13 Posted August 28, 2010 I have head bob at ~25%. It's great feature for immersion, but anything higher is just too shaky. At 0% it feels like you're sliding across the landscape on slightly bumpy rails... Share this post Link to post Share on other sites
Cyteless 10 Posted August 28, 2010 20-30% for myself. Share this post Link to post Share on other sites
Militant1006 11 Posted August 28, 2010 I use 0% online to give myself a bit better chance, (i'm not that good) but when i play SP i have it on 75%, because it does add to the immersion Share this post Link to post Share on other sites
Deadfast 43 Posted August 28, 2010 About 10%. Anything above that makes me feel uncomfortable. 75% or over would probably make me throw up Share this post Link to post Share on other sites
Zipper5 74 Posted August 28, 2010 I don't use it at all. Gives you a severe disadvantage when up against human or even AI opponents (if you're locked into 1st person, at least). Share this post Link to post Share on other sites
boneboys 0 Posted August 28, 2010 Default. Tried setting it lower and higher, went back to default. PP low. Share this post Link to post Share on other sites
PogMoThoin 10 Posted August 28, 2010 None, I play with trackir and its nauseating with any Share this post Link to post Share on other sites
CarlGustaffa 4 Posted August 28, 2010 Approx 20-25%, with camera shakes turned on. I think it should be forced to this level, it's not a problem to cope with it, even on a low spec system like mine. But the amount of bobbing should be dependent on the weapons dexterity. Run around with a CQB weapon and "feel" the lightness of the weapon. Run around with an M107 and "feel" the difference. I noticed the headbob effect is less when you run around with a pistol (different anim perhaps), so I thought maybe that idea could be expanded. The effect of weapon dexterity is currently far to non important. I.e. scale the maximum 100% to where it is now 50%. Pistols get 20% headbob (forced absolute minimum), CQB weapons about 40%, normal rifles 60%, light machineguns 70%, long rifles and light sniper weapons 80%, medium machineguns 90%, and heavy sniper weapons 100%. Just thinking out loud :p Share this post Link to post Share on other sites
SPC.Spets 21 Posted August 28, 2010 0% to play online 15-20% to record videos, so it looks more real Share this post Link to post Share on other sites
neokika 62 Posted August 28, 2010 HeadBob at 75% here. _neo_ Share this post Link to post Share on other sites
Requiem007 10 Posted August 28, 2010 I remember when I first played ARMA I got a headache and nausea. Originally head bob was at about 50% for me. I turned it off for a little while then I put it back around 20% recently. It increases the immersion in my opinion so whenever I get headaches or anything I just suffer through it, because in real war you can't quit because of a headache. Share this post Link to post Share on other sites
mosh 0 Posted August 28, 2010 zero, surprised so many use it Share this post Link to post Share on other sites
l mandrake 9 Posted August 28, 2010 yeah about 5% here. It was a great idea and a superbly worked effect but in reality your brain cleverly 'stabilises' the feed from your eyes even when running. With too much headbob you will literally get sea sick as Wolle says, i.e your poor brain gets confused by two conflicting feeds: visual cortex says you're moving, inner ear insists you're not = Share this post Link to post Share on other sites
icebreakr 3159 Posted August 28, 2010 just above the minimum... anything more makes me sick and I have hard time spotting enemy :) Share this post Link to post Share on other sites
kylania 568 Posted August 28, 2010 I drop it down to 15-20% and try to keep to 3rd person for long runs or else i get sick. Share this post Link to post Share on other sites
wigz 10 Posted August 28, 2010 zero head bob for me. also when your soldier starts to pant and breathe hard makes me feel like i cant breathe aswell, wish i could disable that Share this post Link to post Share on other sites
TangoRomeo 10 Posted August 28, 2010 Cool cinematic effect, but i prefer to leave it off while playing. Share this post Link to post Share on other sites
mr burns 132 Posted August 28, 2010 10-20%, just enough to simulate the movement of the head as the body moves instead of camera shaking, though that has its moments too. Same here. Share this post Link to post Share on other sites
polar bear 10 Posted August 28, 2010 Off. Headbob isn't realistic, when I walk or even run in real life I am not conscious of bobbing up and down, my brain compensates and removes the effect from my perception so it's not a normal sensation and highly unrealistic to have it enabled. Share this post Link to post Share on other sites
grub 10 Posted August 29, 2010 I agree with the motion sickness thing, when i first fired up Arma 2 and didn't change the head bob settings i had to walk away a few times, but without it its definitely broom in ass syndrome. Gotta have a bit of wobble.:D Share this post Link to post Share on other sites