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katdogfizzow

[10-78] 26 Misson Pack COOP 8 (OA)

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http://www.filefront.com/17235267/10-78 Mission Pack.zip

A little background on [10-78] Coop Missions if you choose to download:

1. Missions are made for Combined Operations but will most likely work with OA stand alone.

2. All of these Coop MP missions have been previously tweaked, tested, passed and then finalized so all spawns, triggers and extractions should* work based on your task accomplishments and abilities.

3. We appreciate Kronsky's UPS and Tophe's House Patrol Script mixed with selectively placed and randomly spawned objectives/defenses for a nice mix of dynamic reality. Thanks a bunch to these gentlemen.

4. We like to choose our own weapons so selected OA weapons boxes are at the start of each mission.

5. Anyway, we thought we'd share some missions we think are fun. There will be no change log as we consider these completed and passed.

6. Missions are 1 life no re-spawn, no AI team member missions. Most if not all are designed to be played with a maximum of 8 players, however many can be passed with 3 solid players.

7. Recommended with VETERAN setting.

[10-78]Coop Missions by [10-78]Decap and [10-78]Katdog5... www.10-78.com

Katdog5's Favs: Virus, Sharktooth, GoldFalcon

Decap's Favs: WiperBlade, WhiteTail and Rosegarden

28vyn7k.jpg

Edited by katdogfizzow

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wow - epic,26 missions

kinda expecting quality here like all the other missions i played from you guys

Any chance on a description/readme on what each mission is on about?

I feel kinda lost checking them all out on the server :eek:

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wow - epic,26 missions

kinda expecting quality here like all the other missions i played from you guys

Any chance on a description/readme on what each mission is on about?

I feel kinda lost checking them all out on the server :eek:

Sure...Ill update this post when I get Decaps.

VIRUS: Prepare for a pre-dawn raid on Feruz Abad to find and kill Col. Aziz. Let's hope that *EXPLETIVE* hasnt been tipped off. We'll attempt a LOW and QUICK landing at the old mine.

ESCAPE NUR: We're surrounded by ALL available OPFOR forces including heavy armor. Your only chance is to call in close artillery support. Escape by getting to any green zone on the map

QUICK SILVER: We arrived yesterday with no resistance...this morning, an armed patrol is nearing our base to the southwest...these guys are not too bright.

SHABAZ ROADBLOCK: A bomb has just gone off in the marketplace. The suspects are headed your way in a decorated lada.

FALCON DOWN: We will be inserting via C130 by parachute over the airfield: Rescue our downed pilot hiding in the Mosque and get him to extraction

GOLD FALCON: An enemy warlord is causing havok with a ZU23 located at grid 033012. There should be lots of weapons and enemy in the nearby marijuana fields in SHABAZ.

OPERATION FOR 555:Our convoy is under RPG ATTACK near Darbang Pass! Get there immediately to support

BONECRUSHER: The coup is underway! Our airfield has been overrun by at least 3 armored vehicles and many enemy men...Retake the airfield!

SHARKTOOTH: Tonight we are tasked with destroying an enemy arms shipment and eliminating an insurgent camp. Bring lasers.

SAVE AT HAZAR BAGH: Our personnel have just been slaughtered in Hazar Bagh...Rescue Dr. Ann Shriver.

YARUM ASSAULT: You found a Col Aziz imposter in Feruz Abad. Now its time for the Herculean task of elimating him and his men for real.

HOGHUNTER: A10 Pilot suggested for support: All is lost....We must abondon our outpost! Our operative has survived an attack on the medical camp, but sensitive documents are about to fall into enemy hands. Rescue and Recovery.

:eek:

Edited by katdogfizzow

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thank you,Sir *tips hat*

HOGHUNTER and ESCAPE NUR sound like a good thing to spend the evening on :D

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thank you,Sir *tips hat*

HOGHUNTER and ESCAPE NUR sound like a good thing to spend the evening on :D

Thanks for the kind hat tip...hope these early releases are up to your standards.

Hoghunter is pretty sweet with that a10 and the rescue...but that EscapeNur is for Masochists...

kinda expecting quality here like all the other missions i played from you guys

We're working on some more in depth/epic missions now...they're in beta now v.99 "done," but we haven't passed them yet, maybe later this weekend theyll be ready for release

Edited by katdogfizzow

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the hell,got your mappack on my server since release and still not played all of em,in addition you keep making even more missions ... how can a regular server admin keep the overview on that?

I seriously tried to select the best out of em (imho) but untill now i havnt had deleted any of them i played :eek:

Operation Big Bear is absolutly adorable setup,love the enemy base and the way you did defences - had great fun with it

Not a minute you could lay back and smoke once u start shooting

Sadly i was killed on Extraction by my SUV crashing in a tree and catching fire (typical US car problem eh heheheheh),killing me in the process 248m to extraction

Operation Doughnut is also very well done,judging from the time i spend on it it represents all i expect of a insertion in a enemy ruled village

Seriously,the only bad thing i can say about your missions is the missing JIP support

For my server its really hard to attract players and when u finally get one (!!) in and he cant join the game makes it pretty useless to host it when u dont have a group of regulars for a decent game

Minor issue ...

*thumbs up*

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the hell,got your mappack on my server since release and still not played all of em,in addition you keep making even more missions ... how can a regular server admin keep the overview on that?

I seriously tried to select the best out of em (imho) but untill now i havnt had deleted any of them i played :eek:

Operation Big Bear is absolutly adorable setup,love the enemy base and the way you did defences - had great fun with it

Not a minute you could lay back and smoke once u start shooting

Sadly i was killed on Extraction by my SUV crashing in a tree and catching fire (typical US car problem eh heheheheh),killing me in the process 248m to extraction

Operation Doughnut is also very well done,judging from the time i spend on it it represents all i expect of a insertion in a enemy ruled village

Seriously,the only bad thing i can say about your missions is the missing JIP support

For my server its really hard to attract players and when u finally get one (!!) in and he cant join the game makes it pretty useless to host it when u dont have a group of regulars for a decent game

Minor issue ...

*thumbs up*

Thanks for your continued support trying out our missions. The way we play we enjoy the one life no AI aspect of the game play. It prevents us from just rushing out to our deaths knowing we cant spawn again if we die. But we have been talking about releasing versions that would allow JIP. We go back and forth on it.

On a side note we died the exact same way speeding away in our SUV while playing Big Bear. My goal is to use that same base for a day time mission just havent figured out what I want to do with it.

If you have any ideas for a mission feel free to PM me or Katdog as we are always open for suggestions and we could use the inspiration of other people ;)

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