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Dren's OA EditorUpdate

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Somethings you need to do yourself :p

Heres the v1.0 of my editor Update.

It includes all the Houses and "important" parts of Mosques and Walls.

If you think that theres more important stuff to be added fast, feel free to pm me (ill try slowly adding more in anyway).

You can find the pictures of each building in here:

http://forums.bistudio.com/showthread.php?t=103728

Armaholic mirror:

- Dren's OA EditorUpdate

Backup Download: http://www.arma-tow.com/downloads/@OA_Editor.rar

Edited by Dren

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no it doesent, its more of mission creators candy.

the file "overrides" the default BIS hidden classes and makes them visible.

So players doesent need the addon, only creators

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Thank you for releasing this Dren. I've been hoping for an editor update for a while so this is a dream come true. I've already got to work on making villages so thank you once again for releasing this! It works like a charm.

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Great stuff Dren!

What's about the buildings etc. to create an oilfield?

Tino

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will add rest bit later, just needed the buildings etc for myself and tought to share it at the same.

But as sayed, i will try to add the rest also

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TY! street lights are included?

EDIT: Armaholic links both are broken :s

I donwloaded it from the backup anyway, just to let you know TY

Edited by SpetS15

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Thanks for the editor update. Really nice for mission makers :)

@Spets15:

Nightrain from the Armaholic staff, a quick read of what Foxhound posted on our homepage should answer your concerns:

And we are back, the DB change went well but the transition of files is still in progress and should be finished somewhere tomorrow.

So, due to the fact our website is being swamped with request for downloads which will bring it on its knees (but still not down) I will be forced to keep the downloads disabled until the FR server is fully up to date.

Sorry about it but our resources are limitted too and the pressure is just to much for one server to handle, just to give you an idea we had nearly 600GB transfer in just the past 24 hours. Imagine what that does, only on one server and during holiday time with even less visits than normally :)

Anyway, I hope you stick with us. We will however post the news about new releases, none of them will be downloadable though. But they will tomorrow.[/QUote]

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Hi Dren,

Would you also make the industrial buildings / installations visible (like in Shapur =patch 1.54)? I would like to upgrade Takistani with industrial zones for airstrikes.

Tino

PS: Are there something like this for Arma 2? (for example a transformer station)

EDIT: OK, found Jon_Editorupdate ;)

Edited by TBuck

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I know this is an older thread but I recently ran into a problem with it and can't figure it out.

I use this all the time but about a week or 2 ago I noticed that everything disappeared in the editor.

I only have one option

#houses - industrial shed 2

That's it. No #walls or #mosque. Nothing. only that single option.

Since I last used it I have downloaded a couple maps and some required other mods that are similar to this. I particularly noticed after I installed ibrtowns. it may have been different before that but who knows. OPX buildings and I think mrb buildings or something. Also one that has EU in front of everything. However this dren one was the only one that had desert buildings from OA. so the EU ones combined with this worked well.

Is there some mod that could possibly interfere with this?

Thanks

Edited by victim913

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I know this is an older thread but I recently ran into a problem with it and can't figure it out.

I use this all the time but about a week or 2 ago I noticed that everything disappeared in the editor.

I only have one option

#houses - industrial shed 2

That's it. No #walls or #mosque. Nothing. only that single option.

Since I last used it I have downloaded a couple maps and some required other mods that are similar to this. I particularly noticed after I installed ibrtowns. it may have been different before that but who knows. OPX buildings and I think mrb buildings or something. Also one that has EU in front of everything. However this dren one was the only one that had desert buildings from OA. so the EU ones combined with this worked well.

Is there some mod that could possibly interfere with this?

Thanks

May have been the EU addon.

Dren, is there any way to get the construction site added, could of sworn you had this at 1.3 at some point, i'll shoot you a PM.

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Somethings you need to do yourself :p

Heres the v1.0 of my editor Update.

I no sure what I doing wrong, but when I try to use any content from OA (like the houses) the 3d editor show me the sea, but if I use ARMA II building all are fine.

//EDIT FOR FUTURE N00BS LIKE ME: U must use arma2OA.exe, no arma2.exe duh...

Edited by aNTarTis

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On 8/9/2010 at 2:16 PM, dren said:

Somethings you need to do yourself :p

Heres the v1.0 of my editor Update.

It includes all the Houses and "important" parts of Mosques and Walls.

If you think that theres more important stuff to be added fast, feel free to pm me (ill try slowly adding more in anyway).

You can find the pictures of each building in here:

http://forums.bistudio.com/showthread.php?t=103728

Armaholic mirror:

- Dren's OA EditorUpdate

Backup Download: http://www.arma-tow.com/downloads/@OA_Editor.rar

Hello friend, after the closing of Armaholic I have not been able, hopefully someone can help me and share the file with me. thank you very much greetings.

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here you have the classes of the structures

 

Spoiler

Houses<--------------------------------
Land_A_Office01_EP1
Land_A_Stationhouse_ep1
Land_A_Villa_EP1
Land_House_C_1_EP1
Land_House_C_1_v2_EP1
Land_House_C_2_EP1
Land_House_C_3_EP1
Land_House_C_4_EP1
Land_House_C_5_EP1
Land_House_C_5_V3_EP1
Land_House_C_5_V1_EP1
Land_House_C_5_V2_EP1
Land_House_C_9_EP1
Land_House_C_10_EP1
Land_House_C_11_EP1
Land_House_C_12_EP1
Land_House_K_1_EP1
Land_House_K_5_EP1
Land_House_K_3_EP1
Land_House_K_6_EP1
Land_House_K_7_EP1
Land_House_K_8_EP1
Land_House_L_1_EP1
Land_House_L_3_EP1
Land_House_L_4_EP1
Land_House_L_6_EP1
Land_House_L_7_EP1
Land_House_L_9_EP1
Land_House_L_8_EP1
Land_Ind_PowerStation_EP1
Land_Ind_Shed_01_EP1
Land_Ind_Shed_02_EP1
Land_Mil_Barracks_EP1
Land_Mil_Barracks_i_EP1
Land_Mil_Barracks_L_EP1
Land_Mil_ControlTower_EP1
Land_Mil_Guardhouse_EP1
Land_Mil_hangar_EP1
Land_Mil_House_EP1
Land_Mil_Repair_center_EP1
Land_Terrace_K_1_EP1


Mosque<--------------------------------
Land_A_Mosque_small_1_EP1
Land_A_Mosque_small_2_EP1
Land_A_Mosque_big_minaret_1_EP1
Land_A_Mosque_big_minaret_2_EP1


Walls<--------------------------------
Land_Wall_L_2m5_gate_EP1
Wall_L_2m5_EP1
Land_Wall_L1_gate_EP1
Wall_L1_5m_EP1
Wall_L1_2m5_EP1
Land_Wall_L3_pillar_EP1
Wall_L3_5m_EP1
Land_Wall_L3_5m_EP1
Land_Wall_L3_gate_EP1
Land_Wall_L_Mosque_1_EP1
Land_Wall_L_Mosque_2_EP1
Wall_FenW2_6_EP1

 

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