Jump to content
Sign in to follow this  
BlueOne

MOVED: Engine on at mission start.

Recommended Posts

Hi. I've looked around for the last 3 hours and didn't find an answer for my question. In my mission I want to make it appear as though the team has just disembarked from the chopper, and make the chopper lift up and fly off.

I need the chopper engines to be running while the mission starts, so it could easily fly off. This does not happen. If I spawn it it takes 5 seconds for the chopper squad to start the chopper and fly off. When I tried to set the SetEngine On it didn't work. When I tried to set it's flight height to 10 and set it to flying mode, it spawned a 100 meters high, then started flying in 10m height forward.

Is there any way I could make it so that at the start of the mission the chopper engines are already fired?

Thanks in advance!

Share this post


Link to post
Share on other sites

Start the chopper with Special = Flying and than put this in the chopper's init field:

this flyInHeight 5; this setPos [getPos this select 0, getPos this select 1, 5];

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×