Speedle 10 Posted August 4, 2010 Hello everyone, I've flown the attack helicopter training mission in OA, and when it was time to shoot some Hellfires, I noticed they flew straight down, following a straight line between the Apache and the target. That's not the way Hellfire usually fly: they climb for a few hundred meters and they come down on the target, so you can use the terrain as cover. In OA, instead, you have to climb way over the ridge (exposing your Apache to enemy fire) and then shoot. What do you think? Would it be possible to change the Hellfire flight path with, maybe, a mod? Sorry for my english and thank you :bounce3: More info: http://www.fas.org/man/dod-101/sys/missile/agm-114.htm Share this post Link to post Share on other sites
[frl]myke 14 Posted August 4, 2010 You want: MMA How you can get it: use search function for Mandoble MMA Share this post Link to post Share on other sites
Moerderhoschi 106 Posted August 4, 2010 Mando's Missile Script is that what you search. Mando Missile ArmA for ArmA 2 gQ_gJTAj_cA it works not correct with OA but when you use it the hellfire rockets use the correct flight path. ( also sry for my bad english :p ) Share this post Link to post Share on other sites
Speedle 10 Posted August 4, 2010 Thanks! That's exactly what I was talking about! Share this post Link to post Share on other sites
JojoTheSlayer 35 Posted August 6, 2010 All the ballistics in this game seems a bit wonky. With the added feature of manually setting the range and having a range finders. It becomes a bit silly fighting against "railgun" snipers and "laser" AT soldiers. There are mods for this, ACE2 being one, but I am hoping they take on this issue in vanilla. Share this post Link to post Share on other sites