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What are the most important sounds for you while using JSRS?  

179 members have voted

  1. 1. What are the most important sounds for you while using JSRS?

    • The weapon sounds!
    • The vehicle sounds!
    • Environmental sounds!
    • Explosions, Soniccracks, Bullethits, the sound of danger!
    • The script features like the "distance sounds"!
    • Everything combined! The whole Mod itself is important.


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AWESOME THX checkin it out now !

but got some errors while unpacking pls put it on a yoma server

good job mate

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Fantastic, thank you very much :)

Edit: Just to give ya a heads up, the BAF download on your DL page isnt working atm

Edited by SteveJA360

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Only heard one issue so far; the quad-ATV sounds are wrong. It's using a 2-stroke bike sound instead of a 400cc 4-stroke ATV sound.

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SCAR-H and L have the same sounds.

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Error:creating weapon AGS17 with scope=private

Yup I get this as well.

Grats on release !

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Thanks Jarhead for this Mod but when i started the Game i have a error message.

Error:creating weapon AGS17 with scope=private

I have deleted all files in the @JSRS-VW folder with

jsrs_ags

jsrs_mk19

total eight files now it works.

The config from the ags is the same as from the mk19 i think this is the errror.

And in the ags folder are the wave.sounds and the wss.sounds Jarhead.

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Congrats on the Release Jarhead. I can assure you that we had a real blast betatesting your Soundmod. Obviously we missed some bugs..... :o

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I can fix this ACE HK. The missing sounds are an wrong entry in the config. The updating base classes in the rpt are ok! I cannot change this! Otherwise, you wouldn't hear these sounds! Forget about this.

Keep on playing and testing. If there is any more error, tell me and I see what I do with that. JSRS update or patch, again? ... Maybe 1.4 than or something. I'll see. Just keep testing guys.

Jarhead

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do you all have SCAR-H/L with the same sound?

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No, there is a difference, believe me, you may not hear it! But there is. These are nearly the same weapons, they don't hear so much different mate.

Jarhead

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Hi there!

congratulations for releasing your new work. :) I've got a few questions though:

could you do something about the volume of the static noise in radio commands? I've been playing some SP missions, and I was barely able to hear anything over the background noise of the radio.

Next thing is: the M107 / M24 / M240 / M249 sound nearly identical, I believe I can even hear the bolt reloading sound of the M24 on the M107 (or I am just hearing things again :D ). the M240 and M249 from Arrowhead have different sounds however.

well, that's what I've found....and thank you for making the best soundmod ever ;)

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a little teaser of 1.3 for everyone who was not already able to download it

more will follow

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what was the yoma repo again link for jsrs??? cause i lost the link

Edited by Konrad1

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old wersion transport gun was better,on hummer machingun sound have low efects and low sound and on oter wheel transport guns too

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Maybe 1.4 than or something. I'll see. Just keep testing guys.

Probably more like 1.31

I had a hard time finding things to complain about and there weren't that many.

The mod is popular enough now that you could probably find help with getting the SPG, ATGM and Mk. 19 sounds to work.

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Dorph;1924393']Are this signed with ver2 serverkey ?

I wonder about that to.

Downloading now

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Please wait until KH are done with the whole server setup! There is an huge number of download! So please wait a bit til Jman can setup everything and you will get your Yoma Repo!

Jarhead

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Really nice work LordJarhead. Still enjoying 1.2 with all its goods, have to give this one an go. Keep the good work up.

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