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Royal-Killer

Starcraft 2: Wings of Liberty released

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Campaign however is a bit messy. While the missions themselves are mostly very good, the story around them feels sometimes like a last minute addition. It's very easy to break the flow of the story if you don't play the missions in specific order. Story in SC1 seemed more solid and each campaign ending had a clear conclusion.

Pretty much this. You can tell that few (if any) of the original designers worked on this. And the ending was just a horrible, clichéd mess.

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heres a demo of some of the type of things you can make using the in game editor

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heres a demo of some of the type of things you can make using the in game editor

Not very unlike the video I linked to at the bottom of page 2 ;)

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