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Roe-31stMEU-

Hints/Messages global?

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hey everyone, I am trying to get some hints or an sidechat type thing to work globally for all who are playing. Currently in my mission I am using sidechat and it seems like only certain ones will fire for everyone... Im not sure lol. I have it do sidechat about 3 different times, usually the first one will only show for the host, then the other 2 will show up for everyone.... is there any other method to get it to show for everyone or something different then sidechat that will send a message globally? Thanks

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You can use:

1) multiplayer framework module

2) double trigger

3) pubvar + waituntil

4) something the person below will suggest

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Double trigger as in 1 trigger setting something true, second trigger activated by whatever is true and condition field being the HQSide chat?

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cond: whatever.. when text should show up

act: show = true; publicvariable "show"

cond: show

act: unit sidechat "hi"

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